Sep 18th 2011 8:48PM I don't know if I would call the ability to place lifeblooms on *three* targets while in Tree Form 'spamming across the raid.'
Apr 5th 2011 4:37PM Though I think these articles are very informative, it's extremely late in the expansion to be doing pre-raid guides. I can't imagine that this is very pertinent for the vast majority of players who read regularly. I think hard-mode information would be much more useful to many more readers.
Feb 4th 2011 7:10PM We (Resto Shamans) weren't mentioned because we don't have a big, raid-saving cooldown, which is equally as sad. :(
Oct 27th 2010 10:06AM Just my thoughts.
First, I would never consider Stoneclaw Totem "underused" in pvp. Resto shaman have three defensive cooldowns: Nature's Swiftness (which you did not mention), Grounding Totem (which I will address), and Stoneclaw Totem. The absorption to your character is used frequently in arenas to mitigate damage, but the absorption to your totems is very often used to protect a mana tide from being sniped. If a shaman is not using Stoneclaw Totem, they are wrong.
As for Grounding Totem, I would never, never glyph it. Considering a resto shaman's precious few defensive cooldowns, INCREASING this cooldown cannot possibly be beneficial to the shaman. First, the spell reflect damage is useless in arenas. Players don't die in arenas from random damage, they die from well coordinated damage (or burst, as it were). Though reflecting a CC is convenient, it wouldn't happen often enough to make losing such a valuable cooldown worth it. Plus, why ground a CC when you can interrupt it? And why use grounding to CC the target when shamans have our own CC, now glyphed for a shorter cooldown?