Oct 11th 2011 2:36PM Vp aren't the main reason for raiding with set pieces only from drops now. Think of them as garanteed loot every 1.5 weeksish.
Oct 5th 2011 4:36PM Q4tQ: Why haven't we seen 'half' tier content since Vanilla? Smaller patches faster (if not totally abandoned) seems built for this.
Oct 3rd 2011 6:38PM @Smashbolt This. I'm the guild outfitter to my raid group. I'm the one stop shop for enchants and gems in the guild and I enjoy being more then a small part of our progression group. And I'm able to spend 30min or so crafting and posting a day. I can make enough gold to keep an entire 10 man up to par in less then 2-3 hours a week. So don't tell me you don't have time to gem or run a few mats through a combine that will make you money to buy the stuff you need. It isn't a time sink unless you let it be.
Oct 2nd 2011 12:34PM That's the point though, ideally, by soaking raid damage, the healer has the extra room to use that inefficient heal or has the time to get to you because you've masked some of the damage to the raid. It prevents the healer from splitting attention. The opposite can also be argued though. By providing your own damage redux you give the healer time/mana to deal with raid damage.
Oct 2nd 2011 10:49AM This is why the social part of WoW us dying. Work to be social. This is the opposite. Don't give up on the community, brah.
Oct 2nd 2011 9:54AM I tank with a bear, Dk, and port paladin. I dnot have a capped warrior. But I don't understand why having to use CDs on the raid is a bad thing. We filter the damage the raid takes by being in the way of the mob. If that's damage over a large area instead of single target focused on me I like the idea of being able to blunt that damage in the same way I take the physical hits to the face. The only downside I see is tying the cd with others. As long as damage is being prevented somewhere the healer can focus more where it is needed. Personal CDs mean they focus on raid damage. Raid CDs mean they have more left for the tank. Either way the group benefits. I feel there is a disturbing trend on being less of a small puzzle piece in the larger whole and more on personal accomplishment/'selfishness'.
Sep 30th 2011 11:58PM I imagine they would match our damage with the raids then. When we protect ourselves we also protect the raid. We 'filter' the damage. Just over everyone at once.
Sep 30th 2011 7:09AM I'm pretty sure the point is to give people who can't/won't do the normal or heroic modes a chance to see content. Would someone point me at the Blue post I missed where they state the point of the LFR is to speed gear your toon in gimped t13 for a 4piece bonus?
Sep 30th 2011 7:06AM So to you, having a system provided that lets one do something that hasn't been available previously is a penalty? Since without the LFR tool the people in a small guild or a low pop server wouldn't be in the raid at all.
Sep 23rd 2011 2:24PM The point is that unless you're pushing content that that tiny upgrade in stats matters you don't actually need the new gems. The goal as I see it is to give people with the resources to buy the gems/cuts the chance without totally invalidating the existing gems. With such a small +10 point advantage over the current gems, you don't honestly need the bump in a way that will prevent you from clearing content if you don't have it right as soon as it's available.