Mar 3rd 2012 7:06PM "...since expertise will be something >casters< and melee DPS want" Rossi is wrong here. Hunters are the only ranged dps that will need this stat. There won't be any int+expertise pieces.
Jan 11th 2012 7:09PM I can't stand it when I have a professions pane open and i'm trying to separate mats but it links that mat in the chat box instead. #oppositeoftimesaving
Jan 11th 2012 8:33AM ...4 times since Achievements and stats were introduced (just before Wrath) you mean. None of this data was collected prior to that.
Fox: Don't give up on disc. I personally love it and I think you should maybe practice in non-heroics until you're more comfortable.
Dec 21st 2011 1:32PM To everyone wondering how Noz can become Murozond now that his powers are gone: You're not thinking 4th dimensionally. Deathwing didn't impale himself on the temple in our timeline, did he? Who's to say Noz will ever become infinite leader in our timeline either? What we see in End Time is an alternate future, just as every caverns of time instance since TBC has been an alternate past. You never see infinite dragons in our current timelines, do you? Who's to say they will ever come to be at all? We made an impact on the future of our world and nothing is written in stone.
Nov 9th 2011 5:58PM Add the /cancelaura to your levitate to avoid canceling it too soon.
Mar 12th 2011 12:20PM What do you think about my Titans theory? They are a way of "breaking the 4th wall" in Blizzard games. The Titans refer to the Blizzard devs, and the Titans label was branded on them by Azerothian citizens trying to make sense of something intangible.
Mar 6th 2011 8:10AM Love love loving my worgen warrior. Worgen should not be caster classes, IMO, but melee worgen kick a$$. Not a big fan of the front flips they do with 2handers, but I'm fury/prot so no fur off my back.
Mar 3rd 2011 8:11AM I've seen his aftermath a few times. The only time it actually killed me was in Tanaris while afk, and the one time I got jumped in TwiHi it bugged and I didn't die. Pretty anticlimactic on all accounts.
Mar 3rd 2011 12:39AM This is the way of cataclysm. Questing is for the solo player. You are a part of an advancing story. If you want to play with your friends then you're better off running dungeons or pvping. I've always found questing in a group to be more trouble than it's worth anyway. You have to find twice as many quest items because you're getting enough for 2 people. Waiting for the other to finish so you can keep going. Sure you kill things twice as fast, but come on, they're world mobs. It's fun taking the story at your own pace and enjoying it. Why hassle yourself by questing in a group?
Feb 28th 2011 11:36PM Hopefully they still look like a ghoul, but with all their usual abilities. At least with grayish skin...