Jan 11th 2011 8:45PM You're not really defending the value of drain mana so much as defending the value of diversity. While diversity may be nice, drain mana effects are pretty lame if you ask me. It just turns a epic movie battle into a sissy fight because no one can do anything anymore.
Its just another lame effect inspired by Blue magic from the card game. Let it die.
Dec 23rd 2010 1:06PM Since this column is called shifting perspectives, I think you should shift your perspective. The question your asking is do average players need to better learn to use CC? The question you should be asking is whether game designers should build a game focused on repetitive use of CC?
The answer is No. I hate CC, its repetitive and boring.
I have a confession. I haven't run a heroic yet. In fact, I've haven't run a regular. All I've done is get my pvp gear and do tons of battlegrounds. Why? Because I knew this would happen. I knew the moment I started reading beta players review heroics. I knew I would hate playing them, so I haven't.
You see, CC reminds of the blue magic deck from the Magic card game. For those who don't know, there are 5 colours in the card game, and blue was the colour used by souless harpies. I don't play blue. I refuse to play other players using blue. Its a retarded play style and you all know it. I the green colour players tries to cast a spell, and the blue players casts counterspell, so nothing happens. And then the game just drags on like that, and its so FING BORING. When you play against blue, you don't really play cards. You just talk about cards you could have played. Its like arguing about what movie to rent and then not renting anything because its too late and you work early tomorrow. When I say something is like the blue magic deck, that's code for "I DON'T WANNA DO THIS!"
So you say players need to understand how to use crowd control? Well I say you need to understand I would rather watch Grey's Anatomy for 4 hours than spam CC spells. It will be equally boring but at least it won't last as long. You see, heroics aren't too hard per se. Its just that there's is only one path to victory, and its the long loongg lonnnnggggg dark path of honorless cowards. Blue magic exists for one reason: to suck the enjoyment out of fantasy games. The gods of despair feast on the frustration of blue magic victims.
Apparently lots of ppl agree with me, so learn to deal with democracy or get used to watching the subscriber base drop below 5 million.
Dec 23rd 2010 8:35AM so what you're saying is...
women like to have minions to carry out their dirty work?
Dec 18th 2010 2:56AM I play Horde while my best friends play Ally, and for this, I hate factions. I don't know why they put them in game because they've caused me nothing but trouble. this is mostly because I like to pvp.
I started as ally, and read the forums and blog posts where horde was a known advantage in pvp for unknown reasons. I faction changed just to see if it was true, and it was. Horde really are just better, and I don't know why. It doesn't really matter why.
When Warhammer online came out, the exact same thing happened. Chaos massively overpopulated order ruining world pvp, and order classes were broken ruining skirmish pvp. Don't take my word for it. All of these points were argued fantastically in that scandalous "why Warhammer failed" blog.
No one seems to mind when ally fights ally in arenas, so why would it be such a big deal to have humans and orcs on a battleground team fighting humans and orcs? Factions can not be successfully implemented in mmos. Wherever there are factions, there are factions imbalances, and it ruins pvp (contrary to the common notion of making it better).
I hate factions. I hate playing a pvp game where one side has a demonsratably better win:loss ratio ( unfair fights r less fun even for the winners). I hate not being able to play with who I damn well please. I hate only having a choice of 6 races because I shoot myself in the foot by playing the other 6. Whatever factions give in "immersive storytelling" we just lose in unbalanced pvp participation. Story shouldn't be an excuse to use terrible game mechanics.
Plz, can we just kill the factions already?
Dec 11th 2010 3:39PM What's with the lack of grey hair in worgen human models?
Dec 11th 2010 3:48AM @ kallix
Hey, like I said, I spend most of my time doing arenas and BGs, not raids, perhaps precisely because of the philosophy differences were expressing now.
Yes from YOUR perspective you guild does better when you withhold loot for the longterm members, but from the other guy's perpective, he has zero chance at getting upgrades. All of a sudden he's asking himself if he was told a specific date that would entitle him to loot. See, the trick is to remind yourself that your not the center of the universe.
That loot dropped because the new guy showed up and helped kill that boss. By any reasonable standard, he helped "create" that loot. It wouldn't be there if he wasn't. He does have a right to roll on that loot. Yes, it would be better for you if you didn't give him his fair share, but thats like saying its okay to take my lunch money because its gets you a free meal. There's no such thing as a free meal.
Now there's a middle-ground here. You could have a policy that longterm members get a +10 modifier to their rolls to represent their seniority, but to tell a guy he has ZERO right to loot, and that he's worth nothing to the team. That's far too harsh.
I just hate the title of this article. It was an honest mistake! As if was kind of you to forgive the guy who had the immaturity to actually ask to be paid for the work he did.
Dec 10th 2010 7:19PM @ Robin
No, I think we all agree on he should do substantively. Move servers for sure. I'm just saying he was clearly a victim of bullying. Anyone working as an advice-giver should be alert to the most common problem in human history. This guy is asking if he did anything wrong, and the important answer to give him is: no, you were the victim.
By using parole papers as a metaphore for him, you essentially say "thats right, u were the bad guy. Straighten up." I think he was the victim. I think he needs reassurance of that.
I think this is also a good time to point out the folly of trial memberships too. I wouldn't use them, or join a guild that did. Putting someone on trial says you live in a us vs them world, and he's one of them until further notice. You want someone to be a team player? Try making them a team member.
The GM may be the boss, but any self-respecting employee expects to be paid from day one.
Gm's using trial memberships are like fraternity brothers hazing recruits, or law firms hiring unpaid interns. They're bullies looking for volunteers. Avoid them.
Dec 10th 2010 5:26PM Um terrible advice. Why is no one pointing out that old Gm is clearly an asshole? i mean come on, banned after first offense with no warning? that alone is extreme, not to mention the so called offense is absurd. Why wouldn't someone roll on gear thats an upgrade for them? that just doesn't make sense to me. and they didn't give him a single gear upgrade?
i guess this is why ive always enjoyed arenas more than raids. effing gms
Dec 7th 2010 10:23PM I have a question about worgen models. Why can't I make a worgen(human form) with grey hair? I see blond, brunett, and multiple variants on red, but no grey? I originally wanted to make an old man who transforms into a big bad wold, but i had to settle for a younger man look.
So why don't human worgen models include grey hair?
Nov 6th 2010 2:26PM Alot of posters are saying that if you don't like world pvp, then don't roll pvp servers. This is simply false. Unfortunately, pvp servers do have other features that draw me to them. Have you ever tried to find arena partners or guilds that do BG premades reguraly on a pve server? There's a few sure, but its sigficantly easier to find quality teammates on pvp servers. This will be even more important with the coming rated BGs. So us honorable pvpers do have our reasons for sticking around while complaining about ganking.
I do enjoy the world pvp where two people of equal lvl fight it out on a chance encounter, it just becomes alot less fun when the winner goes onto his main for revenge.