Jun 24th 2011 7:40PM I agree with this completely. I played on an RP server for a year and a half and there were lots of females. On the RP server it was not at all weird to be female and it felt more like you could "be yourself". I'm on a PvP server now and it's night and day. The only thing is that RP servers don't tend to have as much progression, and "Doubting and Shy" really seems to want a hardcore guild, so before any thoughts of moving to an RP sever make sure the server progress is what you want.
Jun 24th 2011 7:13PM My guild is stoked about seeing the new Firelands content. We're only 5/13H so I don't think we will power through it but I think we will be able to get the normals after some practice.
It sounds like it does take awhile to get specific things but just think, this tier will be here for months so there is no need to rush it. If you're a hardcore progression raider you can obviously quickly push the raids but for most of the more "casual" content it doesn't make sense for it to be done with in a week.
Strangely enough we have a group of people in the guild who have not tired of the current content and want to keep tackling current heroics, so we'll probably do a weekend 10 for that.
For the people who haven't downed the current raids, they are getting nerfed pretty substantially on normal modes.
Jun 24th 2011 6:57PM This isn't a terrible idea. I did want to mention though that all guilds which are on the guild finder may not be viable to a newly created alt. We had "all levels" checked off so that off-realm people could find our guild through it but we got so many requests from sub-85s we stopped and this is likely the case with many end game guilds.
It's probably better to visit the official realm forums or even the guild recruitment forums (and then the guild websites) to find a guild that fits.
Jun 21st 2011 7:14PM Thank you Redothree that was exactly my point. Hardcore progression guilds can absolutely be stable and have a good, low drama atmosphere.
Jun 21st 2011 5:19PM ALSO I've played hunter since release and that hunter quest was the funnest quest chain I have ever done in this game and it felt really awesome to complete it. Waiting for those demons to spawn for 3 hours and competing with others was pretty competitive too (although it took my guild 4 months to get the sinew from Onyxia). Too bad that reward wasn't a legendary, but purples at the time were not the same as they are now.
Jun 21st 2011 5:13PM I have great memories of this patch. Honor was implemented but battlegrounds were not. World PvP was AMAZING. Between this patch and when battlegrounds were put in the game world PvP was the best it ever had been and the best it ever will be (most likely). Granted, if you were leveling and 48 and above leveling was hell but for those level capped this change was awesome. There were lots of city and town raids and the whole thing as well as the consistent SS vs TM fights that many remember. The only thing that sucked were dishonorable kills when you killed a civilian (killing lowbies did not get you dishonorable kills despite what people say these days)
As for Andorhal, I leveled through there before this patch with 3 friends and it was a complete wipefest. This was definitely a good change.
Jun 21st 2011 10:44AM This is a pretty good list for things to know when applying to a raiding guild, and not just for priests.
In regards to playing your specs, as a priest you should be able to play both disc and holy. With regards to dps though, not all guilds will require you to play shadow. Sometimes people can be outstanding healers but not so good at dps. People usually play best what they enjoy best. It's possible to find even a hardcore guild that won't require you to dps, if you're good at both though that's excellent and does give you a leg up.
The log requirement is a good thing to mention. Hardcore and semi-hardcore guilds ask for this all the time, but so many people don't include this. If you skip this part you will often be declined on the spot for a guild that is pushing hardcore progression. Since it's not mentioned here, you can record your own logs by typing /combatlog at the start of a raid and then uploading the parses to worldoflogs.com
Jun 21st 2011 10:29AM Thanks for clarifying to us Dawn. Obviously guilds fall apart all the time and no one should stay in a situation where they are getting harassed. It sounds like you were right to leave those guilds (although guilds do have bad weeks, it happens).
Overall I think your post offers some good examples for those who will be filling out applications and obviously those at the higher levels move around more, that's expected. Good job on understanding the application process in general.
I posted only to point out that, as someone who does recruit and follows guild leadership discussions all the time, guilds don't like guild hoppers for the most part, that should be known to anyone applying to any guild. It can make the difference.
To get into it a bit more, the top guild on my server is in the US 70s. They've been together since TBC downing bosses and getting server first kills. They have a core similar to what they've had since TBC. That to me is an example of a good guild. They have a great server rep and they deserve it. They don't have a lot of drama. It IS possible to be highly progressed and still be friends with the people there. IMO a guild that falls apart at every patch in fiery drama is not a good guild even if they progressed well, they are a failed experiment. I see them every content patch, they pop up like weeds, progress fast, and then fall apart because they don't have solid leadership. Everyone has different examples of what a good guild is though.
Jun 21st 2011 8:20AM I agree Wynn that first paragraph was aweful. Maybe the situations were bad and not as portrayed or maybe something else. There are certainly toxic situations. Anyone who is finding guilds like this over and over I wonder how hard they are really searching for a good environment.
Still, one thing raiding guilds do not want is a guild hopper. There is just no point bringing someone in who will play with you for a month and then move on to continue to find their perfect guild. Granted, in the trial period if they aren't fitting they should move on, but maybe look into why they found a guild with a bad fit in the first place.
As someone who has done a lot of recruitment I can tell you right now - if you jump around a lot this will harm your prospect for finding a good guild. If the guild gets a lot of applications there is just no point in bringing someone in who has been in 15 guilds in the last year.
Jun 20th 2011 4:07PM This kind of complaint is legitimate because in my experience PvPers do not want to schedule their time. We have been trying to form a stable RBG team all throughout Cata. We tried to schedule it like our raids.. well that did not work out very well at all. Finally we found a leader who has gotten gladiator a few times and who is doing an exceptional job at recruiting talent. Finally we are starting to run these again, but it was an uphill struggle.
The reality is the VAST majority of PvPers do not want to schedule. I'm talking about 95% of those who like to PvP in their off time. I have seen this over and over from hundreds of PvPers, even those who state the really want to run RBGs. Generally even those who want to run RBGs want to come on when they feel like it and immediately want have a group to go. As a guild that only works with hundreds and hundreds of active members. Trade chat RBG teams don't seem to be completely successful either and on some PvE servers they are not even possible to find.