Nov 28th 2011 11:24AM I have to add that there is a big plus to having most, if not all, our active abilities early and that is new tank training. I think it's horrible for them to give a class a core ability at a late level as some people while leveling will pass that skill by and not use it when they really should be. Giving Prot its main abilities early reduces the chance of that happening for anyone that is giving Warrior tanking a try.
More Warrior Tanks out there the better, right?
Nov 7th 2011 10:44AM True story on switching to Warrior:
All the way through Wrath I raided on a Druid, Restro in Vanilla as that's all they allowed us to do and with BC bringing in better Feral talents and gear, I became a raid off tank. In Wrath I also leveled a DK (along with everyone else) to try out that tanking which was fun, but I stuck to the Druid. At the onset of the Shattering, pre-Cataclysm, I decided to level a warrior and see how tanking went with that. I was 80 before I knew it, tanking heroics and gearing up for the xpac release. I was having a blast and felt more survivable than both my other tanks that were far better geared. The control I had over my defense and the utility I brought was amazing compared to the other two classes. Since then? My warrior became the main tank of a 10m and I've yet to even tank a Heroic on my druid, and only a handful on my DK as every time I try to go back to them, I find myself missing the warrior style. Warrior For Life.
Oct 28th 2011 11:18AM Comment = here.
Instead of my favorite, I'd have a question. Whats a good replacement for TidyPlates?
I love what the mod can do, but every time it updates, it resets to its own defaults and I have to recustomize it, which has become rather frustrating. (I am a raid tank and am very picky at what my plates are showing).
Aug 17th 2011 2:31PM That sounds about right, with the armor being a little different depending on faction. I could see them doing slightly different postures too or something like that which wouldn't require a completely different model, but rather a minor modification.
I also fully agree that it's not really needed to have these silhouettes, but I just don't expect Blizzard to drop them. At least not this quickly.
Aug 17th 2011 2:10PM I actually disagree that this is the end of the Silhouettes. It is true that you will not be able to tell if someone is rocking FL tier gear or a full PVP set, but the basics that they have always wanted to remain clear will remain. My worgen will still look like a worgen warrior, regardless of the tier I decide to put him in. The same will go for all the others who chose various gear set. All this does (beyond making us happy that we don't to worry about wearing that clown suit of mix-matched armor any more) is hide what is purring under the hood.
Side Note: I do like the idea of the bi-faction race, but I would expect Blizz to have to find a way to ensure that silhouette is distinct between Horde and Alliance first.
May 9th 2011 7:18PM he Cardboard Assassin’s victory would go something like this.
Van Cleef hear’s the familiar sound of someone trespassing on her ship as another challenger to the glory of the Defias nears. Leaping from her hiding spot she throws her poisons without even looking; she never misses, so why would she need to start now? Vanessa lets out her best evil cackle as she turns to face her most recent catch, only to gasp at what is before her. A Cardboard Assassin. A foe the likes of which she has never faced. She panics as it seems unaffected by her poison cocktail and immediately calls for help from her soldiers.
A Bloodmage rounds the corner, ready for anything except what he sees before him. Van Cleef is screaming wildly at a cardboard cutout. A freshly broken vial of her poison lies near the cutout and the mage wonders if his master was a little too close to the gas this time. The crazed look in her eyes, along with the unusual situation was more than he could take. As he slowly backs away, he motions for two soldiers that were coming to help to stay back. This one is over their head.
Realizing she is alone against this most dangerous of foes, Vanessa tries her trump card early. Vanessa tosses some explosives, almost randomly, expecting her foe to anticipate her moves and thereby throwing him off. She dives towards her opponent, planning to put him off balance then leap to safety. The poison on the deck is still too fresh, causing Vanessa to slip, knocking the Cardboard Assassin of the ship. Vanessa tries to leap away but everything is spinning to her. Van Cleef’s explosives go off, with Vanessa in fatal range of them, ending the Defias Resurrection and gently blowing the falling cutout to safety.
Jan 11th 2011 11:52AM Can you please add why some groups use 2 tanks (And why a group completely fresh to raiding should).
After Mangle the tanks armor is dropped by 50% for 2 minutes. With Two tanks, you trade mangles and avoid making your healers OOM on healing through that debuff. Once healer and tank gear has improved, I'm sure its easy to power through that debuff, but for a group fresh to raids, that will need a guide like this, going single tank is going to cause them problems for a while.
Every guide for single tank never mentions anything about what Mangle actually does to the tank. Also, you can use Hand of Protection for the tank while being mangled to ease healer issues.
Dec 26th 2010 12:00PM D'aw. So Cute!
Dec 26th 2010 11:57AM KABOOM!