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  • extreem3d
  • Member Since Nov 16th, 2010

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Recent Comments:

Does Garrosh Hellscream deserve to die? {WoW}

Mar 24th 2012 12:30AM We don't know, all we have is a crystal ball vision of a world that wants him dead we still don't know why, and without knowing why we cant be sure what he deserves.

The OverAchiever: Guide to Pilgrim's Bounty 2011, part 2 {WoW}

Nov 20th 2011 4:51AM horde players can get into darnassus by flying up to the top of the tree and flying into it from the top which mkaes it much easier tog et pilgrims peril.

World of Warcraft turns 7 years old next week {WoW}

Nov 19th 2011 8:49PM well it's not as good as a pet but i guess it will come in handy since ive been leveling a new alt over the last few days...

Patch 4.3: The games of Darkmoon Island {WoW}

Nov 11th 2011 1:02AM can you use the cloak of the darkmoon fair cloak for transmog? it looks realy cool but if you cant transmog it its probably not going to be worth 90 tokens.

The Light and How to Swing It: Patch 4.3 news and paladin T13 bonuses {WoW}

Oct 1st 2011 8:35AM this new tier for pallys is by far my favorite.

Breakfast Topic: What are your rules of engagement for world PVP? {WoW}

Sep 11th 2011 6:16PM ask any horde player on jubei'thos oceanic server who the most annoying guild is they say god mode, they make a point of corps camping anyone they gank in groups of 20 in fl and never attack any 85 who isnt in combat and injured if you catch one buy themselves they run because they are to coward to fight 1 on 1. i and the rest of hoard side jubei'thos loath those cowards.

Lichborne: Analyzing the proposed patch 4.3 death knight tanking changes {WoW}

Sep 7th 2011 8:45AM Blood shield is active mitigation in 4.3 everyone will have some form of active mitigation but dk's still won't have an actual shield or shield like skill.

Lichborne: Analyzing the proposed patch 4.3 death knight tanking changes {WoW}

Sep 7th 2011 3:14AM it seems to me that the most obvious fix has not been implemented, death knights cant wear shields, and thats fine but im sure there is some way or another they can give us a passive skill that acts like a shield and takes block from some stat we don't currently use for example a projected death shield that is powered by spirit which would onyl require revised armor stats, or even give us a shield slot and a runic shield spell that works like dancing rune weapon, and summons a shield to defend us that would otherwise not be there. im no expert at game balancing but it seems like some form of shield block would work best and it does not have to be a shield in the traditional sense if it has the same effect. also bonshield could be tweaked to work that way but because they allready have different plans for that skill i did not suggest that.