Mar 26th 2012 8:54PM Ever since the days of The Frozen Throne tearing through massed griffins with drunken haze and breath and fire, and one-upping the blademaster's wimpy mirror image with earth, wind and fire, I've held the Brewmaster as the coolest hero in the Warcraft universe. I thought it was awesome when Mists was announced and I haven't seen anything to change my mind yet.
Mar 23rd 2012 6:45PM I'm personally not interested in beta testing Mists, I'd like to sit down with the finished product soon after it is released to the Public. That being said, the department responsible for running servers probably wasn't communicating closely enough with the marketing department and whatever interpretation you choose of "when it goes live" is sure to leave a bad taste in the consumer's mouth.
But Blizzard isn't the first corporation to make a PR misstep, and as this goes it wasn't a very big one. Instead of getting bogged down in the legal interpretations of the press release, Blizzard needs to appeal to be contrite in explaining why it isn't a good idea to dump a million users on a few servers. Most people will understand, but perhaps a few will leave the game.
Blizzard is usually pretty good with customer service, especially when compared to banks, alternate credit lenders, cell phone companies, and other conglomerates who use clever accounting to squeeze the most money possible out of their customers.
Mar 12th 2012 9:06PM I haven't played through the new silverpine forest yet, but after all the positive reviews I think I'm gonna make a new undead toon.
Mar 11th 2012 7:37PM The new 1-60 areas are my favorite part of Cataclysm. After leveling a few Horde characters 1-60 without heirlooms or the guild xp bonus, I'm doing the same with Alliance, trying to go through every new area at the proper level. Lots of fun, my favorite areas are Western and Eastern Plaguelands, Duskwood, Hinterlands and Thousand Needles. Taken a few lengthy breaks since the expansion hit, but the new revised 1-60 areas keep me coming back.
Dec 8th 2011 9:00PM I'm personally a big fan of LFR. I have never been able to put enough time aside to be available for weekly guild raids (subbed just enough in FL to get the shoulders necessary for 4/4 bonuses), but I've always put a lot of time into Heroics. This week was the first time that I've killed a big baddie in wow, and it was a great experience. In only one of the several raid groups I participated in were there outspokenly critical/offensive people, and the difficulty level wasn't so high that I wanted to bash my monitor in with my keyboard. Blizzard did a really good job this time around, and I look forward to more in the future. Maybe killing off the main boss in the second week is a little easy, but the regular and heroic versions should provide suitable challenges for more dedicated players.
Nov 22nd 2011 4:26AM Having started playing just a couple months before the release of WotLK, I thought that expansion was awesome. I didn't appreciate cataclysm nearly as much until recently when I started leveling my first Alliance character w/o heirlooms or guild xp bonuses so I could experience the content. Since then, my opinion of Cataclysm has skyrocketed, I am simply blown away by the revamped quests and the graphic upgrades. After I'm done leveling this toon, I'm gonna do the same with a Horde toon.
Nov 12th 2011 6:41PM Sweet, I'm going to tame 5 of the angriest gnomes in Azeroth.
Nov 7th 2011 3:41AM I foresee raid leaders getting flamed much harder than tanks in random dungeons.
Nov 6th 2011 6:23PM Thank god about the Death Knight armor, my Masterwork Elementium Deathblade is an eyesore.
Aug 19th 2011 12:38AM I don't really have the time available to commit to a decent raiding guild, but I am interested in seeing new content. I see this as an opportunity to gain some raid experience that otherwise would be unpractical. That said we probably won't see pugs flying through raids until players grossly out gear them, but it will give people like me who want to see some of the content beyond ZA/ZG a chance.
I didn't start tanking in Cataclysm until ZA/ZG and it was ugly the first couple runs, but with the aid of videos and helpful people in PUGs i quickly mastered them. After that 2/3 runs were fairly easy (1/3 generally included people who refused to play nice or do their jobs, but a little good humor and patience generally got us through them.) I see a similar, if somewhat longer and more frustrating experience with raids, but patience and good humor go a long way to making the experience better. More hardcore players will still have their guilds and groups of friends to play with so I don't see this as hurting them, but it will give those of us who don't have the time in our schedules to commit a chance to get a taste of raiding.