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Officers' Quarters: The strategy behind casual motivation {WoW}

Jun 27th 2011 6:11PM What's a little more illuminating to the players is having them do an "outdated" raid and have them humbled at how difficult it is. Try to get them to do ICC with the achievements.

In fact, if they stand by their priorities, they may want to ONLY do outdated raids.

I had considered doing that before I actually got the opportunity to try a casual raid for Cataclysm content. It certainly has some crazy encounters, but others were just fine. I'm hoping the 4.2 nerfs make them all just moderately challenging. (I found Valiona & Theralion to be just right in 4.1, but Ascendant Council & Throne of the Four Winds were just nuts.)

It may be that without increasing the frequency of updates, that there is no middle-ground between professional raiding and doing outdated content. Either you do the same (recent) content for months on end because you can't beat it, or you beat it (outdated content) and then have nothing to do.

Officers' Quarters: The strategy behind casual motivation {WoW}

Jun 27th 2011 5:25PM I understand reality doesn't bend at whim, but I don't see casual raiding as requiring that much.
I suggest guidance and flexibility.

They might need more than just a list of requirements from you, like some guidance on how to accomplish them, or perhaps a discount on gems and enchants. Perhaps demand some compensation in the form of useful materials or manpower support (for guild rep or automatic guild donations).
I personally found gemming and especially enchanting to be complicated.
If they need help, point them to wowpopular.com and the Elitist Jerks forum. Both have unique info to provide, although Elitist Jerks is a little more advanced.

I would not think watching a video is required. People learn in different ways. Some from video, diagrams, explanation from someone that can answer follow-up questions, some like to learn from experience, or combinations and gradients. (eg: experience could be two very different things, like what cements what they've been told, or it could be going in mostly blind to improvise with their combat/raid skills and likely wiping repeatedly.)
I find videos are rarely comprehensive, showing all modes, explaining what needs to be done from all player roles, or pointing out with diagrams what's happening in the video even if it's being explained, or ENUNCIATING and having proper mixer volumes. Even TankSpot isn't that good.

As far as encounters, the new dungeon journal system coming out in the patch should help. (although I'm not sure it beats a comprehensive but concise summary from an experienced player)

You might be investing the time of professional raiding players to their group, but if they make it hard or impossible to play cooperatively with them, there's not much you can do except step out.
I'd present it as being more about options instead of limitations or threats, although even if they protest you'll probably want an experienced eye to supervise and offer suggestions in their first one or two raids. Beyond that, anyone who wants to lead can lead. (Anyone who doesn't want to follow doesn't have to. It's just a matter of compatibility, regardless of which one of you is in either role.) Let them play undergeared or unstudied on encounters or on raid awareness or with sloppy rotations. Many of those things can be compensated for.

WoW Rookie: How to balance life vs. WoW {WoW}

Jun 10th 2011 7:42PM PUGs and wipes can ruin things, but it doesn't mean you can't win or shouldn't try.

You could just quest, but unless you're playing with a friend, the social aspect of the game is lost and it's very lonely.
You could also gear up and do raids after they get nerfed in 4.2.
You could also look for a guild that's more about dungeon runs and old content so you're at least in a group of 4 other people.

WoW Rookie: How to balance life vs. WoW {WoW}

Jun 10th 2011 5:05AM I'm not sure where he gets those numbers in the article.
You only need one hour to do a single PVE dungeon, even heroic. 4 hours a week means you could do 4 dungeons. It's a slow pace, but you could get drops, rep, and justice/valor points to afford to buy complementary equipment.

You do have to chose your priorities, but there's no reason you can't aim for something a few months from now. Even if the gear you were first aiming for becomes obsolete, by the time you get those points you'll be able to get better gear.

WoW Rookie: How to balance life vs. WoW {WoW}

Jun 10th 2011 5:01AM I think this struggle to balance life VS WoW is difficult because WoW is designed to drive you to play it. It's designed to make you go, "Oh, I want to do that. ...and this, and that, and the other thing. Oh, I can do that too?" and suddenly it's all on you to resist.
People SHOULD have the skills to handle that kind of thing, but they don't always, or maybe their skills aren't perfect.

Personally, while I'm finally finding a place for myself in a new guild and actually taking part in group activities which make me want to keep playing, I want to start playing less.
I had wanted to just unsub and come back in a few months when everything's nerfed and I can just buy T12 for justice points and go stomp the 4.0 raids with my overgeared self, but I suspect being drawn into guild activity will once again require me to sit every day with a cake in front of me and somehow learn NOT to keep eating it. *sigh*
We'll see. If I can do raiding without stressing myself out, I'll keep at it. If I can learn to quit stressing out in general, I'll keep at it. If I burn out, I go back to plan A and unsub.

The Queue: The land of the ice and snow {WoW}

Jun 6th 2011 7:52AM I don't know how he missed the ToC mount. I think that was taken out well after the Naxxramas ones. Then again, I didn't even know they existed until I heard they were being removed.

Also Mimiron and Invincible are very rare drop rates now (~1%), along with the Blue Drake (unless you're still able to do random WotLK heroic dungeons because you're level 80).
It's not the content that's become trivial, but the drop-rate. :P Yeah, sure, let's get a 25man group together on a regular basis just for that 4% (1/25) of 1% chance. Now it's a REAL ultra-rare drop like Onyxia or the Hyacinth Macaw.

Tuesday Morning Post: Gnome more edition {WoW}

May 24th 2011 5:40PM Thanks for that link, sardai.
No problem listening to this for quite a long time. I did want to watch a YouTube video but not stop my score for how long I was listening to it, but when I clicked on "lower the volume" it just made it louder. HAHAHAHAH!
Listening to it for an hour so far.

Officers' Quarters: Firelands will not save your guild {WoW}

May 24th 2011 1:07AM Yeah. I'm starting to realize that I don't want to be a master at WoW. (My specialized skills will be useless; only the general skills will be transferable.)

After I get my violet proto-drake next month, I think I'm going to stop my subscription. Maybe after 2 or 3 more patches with nerfs, there will be enough for me to come back and do comfortably, both Cata and old WotLK content.

I hate the dailies. I hate the harder heroic dungeons. I hate how lag ruins so much.
We're even having trouble with ICC 10man. No progress in the last month. Orb Whisperer, Portal Jockey, and the heroic versions of those have eluded us. Seems to be glitches in selecting/clicking orbs/portals, so not even in our control.
and yet I PUGed Ulduar 25man, and we didn't screw up a single achievement.

Whatever. I don't care any more.
It's all about waiting.
(I never should have done archaeology. No one should touch it until they introduce the option to select dig site types. Every lesser update wastes more of the progress we made before it.)

Patch 4.1 PTR: Hints of a new Hallow's End {WoW}

May 3rd 2011 8:44PM I did not know that there were other unused masks. The last time we got Goblin and Worgen masks I remember it pointed out that the same thing happened for Draenei and Blood Elves.

As for the arguments against,
1) Armor on lower bodies. This did not stop them doing modifications for Draenei, Troll, and Tauren; two of which are Classic WoW races.
2) Bipedal. It's a challenge, but not a barrier that eliminates the possibility.
Animation can be done.
Mounts can be done.
Size can be handled. (Woops, I'm thinking of playable Nerubian.)