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  • graber4
  • Member Since Dec 6th, 2010

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Class Balance Q&A: Priest {WoW}

Nov 24th 2011 9:38PM Well said Karate. I find that I am getting better at that aspect, however I am oom before a fight is over due to bad dps nearly every PUG and instance run. You can be the best healer in the world, but cata doesn't allow good healers the ability to do their best. Mana issues have cost me more than one unecessary death because I simply couldn't afford to save the dps for fear of not having enough mana to heal the tank. Wrath healing allowed for good healers to show they were good as mana was never the factor that slowed you. Now its like battlefield trauma, who do you let die first? I really hope this improves in subsequent content. I really lost my love for healing in cata. I do it anyway for the sake of our raid group, but it just makes good healers look bad and is the source of constant complaints from dps who literally have zero responsibility in this game.

WoW subscriber numbers down to 10.3 million players {WoW}

Nov 24th 2011 10:29AM Not sure why people think Cata catered to Raiders...leveling a toon is easier now than it ever was. I remember when if you wanted to be a mage, you had to level frost, or you would simply die if faced with 2 or more mobs. Now? A 2nd grader could level an Arcane Mage to 85 without dying.

I've played for a long time and have cleared hardmodes in nearly every raid offered to date, but upon learning that WoW continued the trend to cater to the children by including Pandas as a playable class, they lost my 7 year subscription. That is just too far, lame, and childish. What's next? A teletubby diaper changer class?

Sith Juggernaut or a bloated cuddly panda for kids? Not a tough choice for anyone over 12.

Arcane Brilliance: A Cataclysm 101 guide for mages {WoW}

Dec 6th 2010 11:38AM Arcane is really fun right now. I like the challenge blizz put into the spec after numerous patches where my raid role was 11112 repeat. One thing the writer of this column didn't mention regarding the "burn phase" of an arcane mages rotation is that you should really be timing the cooldown of your evocate so that it is available exactly as you are finishing a burn phase. After my first burn phase I will evocate, then I'll sit back and use a mana building rotation until I think I can guess about when evocate will be ready. Then I start in on another burn phase, guessing that I've timed my evocate cool down correctly. The fun is when you actually time the cooldown of evocate to coincide with the end of your burn phase (40% mana, like the author said). I guess my point is that you shouldn't wait to begin the burn phase until Evocate is off cool down and ready for use, you should use the cooldown time to begin another burn phase and then evocate back to full when its ready. With Arcane, your evocate should always be in cooldown, if its not your aren't doing it right.