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  • Taus
  • Member Since Dec 7th, 2010

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Recent Comments:

12 Days of Winter Veil Giveaway: Landro's Lil' XT loot codes {WoW}

Dec 15th 2011 11:39AM Please? I've been good!

The Queue: Butterfly Wings {WoW}

Nov 7th 2011 12:59PM I was so ecstatic to see this Machines of Loving Grace video here that I couldn't even read the rest of the Q today.

Q for the Q: Do you think we'll ever see the last unreleased MOLG album?

World-first Dragonwrath, Tarecgosa's Rest completed by Premonition {WoW}

Aug 11th 2011 2:41PM Longest sentence ever.

Ready Check: When you disagree with your raid leader {WoW}

May 6th 2011 4:52PM The spirit of those suggestions are good, but they sort of miss the point of the article. Temporarily leading a raid will give people experience with the minute-to-minute calls, not the actual leading of the raid, which is a much more difficult job.

I share raid leading with a guy in our 10 who is excellent at strats and minute-to-minute, but maybe not so much on long-term viability, morale, pacing, etc. There's only one person who needs to think on that meta level, and as long as everybody has clear and defined roles it all works. I have to keep things in check, because if I did everything my tacticians wanted to do when they have longer-term ideas, we'd lack cohesion and a sense of long-term accomplishment. There are things about the goals and mindsets of the people we raid with that they do not know, as well as just psychological insight into what keeps morale up, and knowing that sometimes doing what appears to be fair is more important than doing what is actually fair. Contrarywise, I couldn't do it without their help.

Sometimes one person can do both of these jobs, but most people I've run with are good at only one or other, but they think they're good at both. This isn't something specific to WoW either - it's pervasive in the professional workforce. Generally people are good at people, strategy (using the term in the business sense, not in the 'raid strat' sense), and management, or they're good at operations, tactics, and supervision.

Almost every time I hear about an issue with stuff like this, it has to do with someone who is good with people but not so great on the strats, and it's almost always mid-raid that someone wants to change something.

Patch 4.2 preview: Thrall's fate revealed in epic quest [SPOILERS!] {WoW}

Apr 29th 2011 2:21PM I know. It was just a note because they cared enough to point it out, and they might not know that a lot of people use RSS to open individual articles. No big.

Patch 4.2 preview: Thrall's fate revealed in epic quest [SPOILERS!] {WoW}

Apr 29th 2011 12:36PM I'd like to make a suggestion - for those of us who use RSS to read the site, there is no "break" as we're loading directly into the article. Usually if I suspected spoilers I'd read up until the quoted blue post. In any case, the immediately-following spoiler is hard to miss. =D

Not a big deal - I have no doubt I'd find out anyway, but just something to keep in mind.

Blood Pact: Do warlock pets need to be redesigned? {WoW}

Apr 5th 2011 4:39PM Yeah, I see what you're saying, but I like the tier of guardians as an additional choice. I really just want a floating eye. :)

I think it'd be neat to "store" an enslave for later use or something, and it'd be consumed when you summon it or some kind of thing like that. I don't know. "Oh, okay. This encounter needs a ton of AOE. Let me pop the Shivarra for this."

Maybe even make them work like guardians, but you'd have to go enslave them or something.

Blood Pact: Do warlock pets need to be redesigned? {WoW}

Apr 4th 2011 5:11PM We aren't hunters, but I still think it would be awesome to permanently "enslave" and build our own little coven. I missed that in Wrath. Rockin' the D-Block is some of the most fun I've had in a while. :)

Win loot from WoW Insider and {WoW}

Mar 29th 2011 10:59AM I DO want to dance. I DO want to leave my friends behind. Because they don't dance, and if they don't dance ..

The Queue: Zul'Again {WoW}

Mar 5th 2011 1:30PM Dear The Queue,

Has anyone picked up any word on Dreamcloth in the next patch and beyond? Going prices for the belts and pants have dropped dramatically, but this stuff is still expensive and/or time consuming to make. I mean, it's probably a safe assumption that new patterns either from a vendor or as drops will be available (I seem to remember the ToC-era epic tailoring items to be pretty sexy) but I was wondering if anything's been actually confirmed or datamined yet.