Jan 31st 2012 9:08AM The apex of random raid punishment goes back to EQ: I'm sure many players still remember with little fondness getting death-touched by Cazic Thule in Plane of Fear. Not much deflates your enjoyment faster than rocking a boss fight, doing everything right, then "BAROK!" *boom* instant death. Happily, the days of randomly death-touching bosses are long behind us. I think.
Dec 5th 2011 5:08PM As an Engineer, I'm going to decorate my Christmas tree with all my Chaos Orbs. Then kill myself with my Extreme Impact Hole Puncher.
Dec 4th 2011 8:16PM I noted that Benedictus was a good choice of name for that character, because he has clearly been a dick to us.
I don't buy the "it was all a test" hypothesis; I think that the main purpose of the Aspects, and everything that's gone on so far, is to keep the Old Gods of Azeroth busy. They can't be gotten rid of, but as long as they're preoccupied, they're not out infesting and wrecking other Titan projects. Certainly there are more Old Gods than the ones on Azeroth, and it clearly doesn't take many to completely wreck a perfectly good terrarium. If there was nothing to keep the Old Gods busy, they would eventually get free and go back out into the universe to mess up other planets. It's not a question of beating them... they can't be beaten. It's a matter of keeping them in perpetual check so that the game never ends. For all we know, the Titans have already written off Azeroth as "A for effort" and built a much better parasite-free planet someplace else.
Dec 3rd 2011 5:28PM Deathwing's dialogue in Well of Eternity struck me as particularly inane, as opposed to insane. His "It's mine, mine, mine" was just... ugh. Also, correct me if I'm wrong, but shouldn't Deathwing/Neltharion be unarmored and non-molten at that time? He crashed and burned in Deepholm much later, I think...
Dec 1st 2011 2:05PM Practical considerations (i.e. no more game) aside, is there any stated or speculative lore reason why Deathwing didn't just obliterate Stormwind and Orgrimmar? For that matter, why wouldn't he turn around and tear that little flying boat to pieces in Dragon Soul? "He's crazy" doesn't really cover the problem... his goal, and his task, is to destroy all life on Azeroth, so why waste any time doing so?
Nov 23rd 2011 8:17PM Anyone else starting to think that dragons were not the best choice as Guardian Aspects? They seem awfully susceptible to falling prey to the whispers of the Old Gods. Or just generally going insane over time.
Nov 16th 2011 8:52AM In fairness though, it's at least as boring as actual archaeology. So they got that part right.
Nov 16th 2011 8:45AM I tried it out, and it was boring. I went back to it, and it was boring. Boring as s**t. How you could conceive of something intended to be fun and make it both tedious and extremely time-consuming is beyond me, unless the creator was either sadistic or unutterably out of touch with what "fun" is (or both). The rewards are cool, but by the time you get them you don't feel much more than a dull sense of relief, which is immediately extinguished by the knowledge of how much more tedium awaits you before the next reward. I think that covers it.
Oct 26th 2011 11:15AM I'm not certain, but it seems possible that the origin of this item's name comes from George Clinton's "Atomic Dog"; one of the early lines in the song is "untied dog in a top hat society". Seems appropriate for worgen!
May 12th 2011 12:18AM Questions: Obviously, the continents of the game world are significantly smaller than they would be in real life. Are they supposed to be proper continent-size in the fiction/lore, though? Or is Azeroth some kind of weird mini-planet? How much territory do the Horde and Alliance actually control, in terms of area?