Jun 30th 2011 1:22PM perhaps instead of having a talent that makes the hunter inable of summoning his pet, give MM a move that is only usable while a pet is not actively summoned. OR give a talent that increases physical damage done by the MM hunter for the approximate ammount of DPS increase that pets give(Im not sure but my guess would be between 5-15% of dps)..
With the later it would actually give the MM hunter the option of removing the pet or keeping it as it would be about the same dps with both. The only problem I can see with it is that it would remove a talent point that could be better used somewhere else for dps gains, rather than an aesthetic appeal. Maybe it would be better off as a glyph(probably major, maybe minor)
I am by no means an expert on the hunter class.. Im just throwing some ideas out on the table
Jun 1st 2011 3:38PM I haven't died from a SW:D (Miraculously with how much/carelessly Ive used it), but I see how easy it is to kill you.. Once I critted a 65k on one of the trash mobs leading up to the final boss in ZG.. Luckily it finished him off :]
Dec 7th 2010 4:16PM /roll
I can't wait to get Cataclysm when I head out later today.. that's right I'm not a hardcore like all of you at midnight :P