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  • Tili
  • Member Since Dec 7th, 2010

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Recent Comments:

Drama Mamas: Should a WoW widow become a WoW player? {WoW}

Apr 2nd 2012 2:11PM Lots of great advice here. I agree whole-heartedly that WoW is not THE problem here. WoW (and gaming) gets blamed all the time when the problem generally boils down to a person's choices and priorities. At the same time, that person is not necessarily a "bad" person. It's easy to get caught up in our own past-times and responsibilities and not notice that someone is frustrated or over-burdened. It's important to remember that if you haven't vocalized your frustrations then he might be entirely oblivious to them. That's not WoW's fault, his fault, or your fault, that's just the way things are sometimes. Everyone can have a different perception of the same situation.

That being said I'm a firm believer that couples should try out each other's hobbies. It's easy to believe that you will never like something, but you will never know until you try it. I played games before I met my husband, but I played very different types of games than he did. But by taking part in each other's interests we were able to find games (like WoW) that have something for both our tastes. You might try WoW and find out it's not for you, but at least you did try it and least you can say you understand your husband and children a little bit more, even if you don't participate in their past time.

There's already been a lot of great advice, but I would say if you are wanting to spend more of your leisure time with your husband then make sure he knows it. Tell him you would be willing to try out his game and also ask him what other activities he'd be interested in trying with you. List some of your favorite activities and see if you can find something that you both love.

Mists of Pandaria: Female pandaren {WoW}

Mar 19th 2012 9:16AM Love love love! I am so excited! She is so cute!

I am also super excited for the possibility of some new barber shop options for my other characters - please o please o please.

Breakfast Topic: What's your WoW grudge? {WoW}

Mar 15th 2012 8:17AM Ah Murlocs, how I despise thee. I swear it took me a week of deaths before I was able to get to poor Rolf's corpse. I think I was level 16 before I was able to complete that quest without dying the first time. I don't know anyone who is very fond of murlocs but I feel particularly embittered towards them.

I love all the murloc vengence quests that were added in Cataclysm. It seems like a lot of early zones now have a "use this to blow up lots of murlocs" quests. I can't tell you how giddy those quests make me.

Totem Talk: 5 ways to look like a bad restoration shaman {WoW}

Feb 21st 2012 8:19AM The truth is I never even think to inspect someone after they win a roll. I figure I lost, time to move on. We all lose rolls and knowing that we lost our roll to an idiot doesn't make us feel any better.

Ol' Grumpy and the crushing disappointment of roles {WoW}

Feb 16th 2012 3:23PM I started playing WoW shortly before the dungeon finder was implemented. I remember the first time I ran a dungeon. I had joined a small guild and a few people wanted to run the Deadmines. We had a hunter, two paladins (one was me) and two other dps who I don't remember. Neither of them were a tanking class. Both of us Paladins were speced mostly for retribution, but I had taken a few talents from the Holy tree (because you could back them) so I offered to heal. I loosely understood the concept of group roles but had never grouped up like this before. I figured since the other paladin could also heal, he could heal himself and I could focus on the dps. Needless to say, our dungeon run didn't go well. I don't even remember if we cleared it, but I do remember many many wipes.

Yet I wouldn't call it an awful experience. In a time before optimized talent specs and dungeon rolls, we were just 5 players having fun. No one cared that the hunter pet held more aggro than the ret "tank". No one cared about the wipes. It was a new experience for most of us and we were just happy to be trying out a new aspect of the game.

Once LFG was released the game changed a lot. When you enter a dungeon you are expected to be in the correct spec for your role and execute that role well. It's nice in a way to be able to expect that. It's nice to be able to expect a quick, smooth run, but it's a little sad in a way to lose the opportunity for flexibility and trying new things.

Mists of Pandaria might not be bringing us Warlock tanks, or the revival of the shockadin, but I think the new talent system is going to allow for a lot more flexibility. We might not be able to break out of our roles entirely, but at least we will have more options for tweaking our specs to suit our play style. I really look forward to each talent point being a choice rather than just copy and pasting the latest perfect spec from the interwebs.

Breakfast Topic: How do you handle real-life interruptions? {WoW}

Feb 12th 2012 8:36AM My Spawn are also getting old enough that they no longer need constant attention, especially the older one. Still, I rarely play in groups while they are both awake so that I can attend to their needs without inconveniencing others. Occasionally I will group up with guildies or friends during the day who know I have spawn and are willing to wait if I need refill a chocolate milk cup or arbitrate child justice.

The biggest thing for us is that our kids go to bed super early at night so we know that we have at least 3 hours of uninterrupted playtime every night to work on getting those points. And doing a few dailies or working on an achievement is a great daytime mommy break for me.

Breakfast Topic: What's the best quest zone in the game? {WoW}

Feb 11th 2012 8:58AM Blizzard really did an amazing job of updating the old questing zones in cata. Some of the worst questing zones became some of the best and most memorable (like Badlands as you mentioned). I agree with above posts in the epic updates to Silverpine, Stonetalon, and Hillsbrad. These were popular questing zones before, mostly I think because of their convenient locations and layouts. To me they were fairly stale pre-cata. Now they are amazing. I love the integration of lore and story progression in these areas and I love the feeling that your quests actually matter and aren't just random, disjointed objectives that conveniently help you level up.

I also really like the updates to starting zones in cataclysm. This was desperately needed, in my opinion. I particularly liked the Night Elf starting area, which in my opinion, was the worst pre-cata. My first character was a Night Elf, and though I abandoned her for a human paladin, I still feel very nostalgic in Teldrassil. However there were a few quests that I absolutely hated ("anyone doing Relics of Wakening?"). I love the changes to the classic quests but I absolutely love the new quests that were added. The entire zone is a lot more interesting and fun to play now.

The OverAchiever: Help update our list of evil achievements {WoW}

Feb 9th 2012 10:02PM I didn't mind Higher Learning. It helps to have done it when I was spending a lot of time in Dalaran anyway (during Wrath). I just made the circuit every time I had to go back to town and eventually the RNG gods blessed me and I was able to find all the books. I stopped trying to race back to Dal whenever a guildie announced finding a book I needed. By the time I got there and battled through the lag, the book was usually gone and my disappointment was all the worse for having got my hopes up. Once I stopped doing that it really wasn't so bad. Still, I wouldn't want to do it on a character that wasn't spending a lot of time in Dalaran anyway.

I got Scourer of the Eternal Sands last week (woohoo) and had to fly around Uldum until my eyes bled. I used the TomTom addon and made a little game of flying through the green waypoint bubbles. I was able to mine lots of ore and make some gold while I was at it so that is a plus. Still, I have very little desire to ever set virtual foot in Uldum again. I'll be doing my mining in Twilight Highlands from now on thank you very much ;)

Third faction or logistical nightmare? {WoW}

Feb 3rd 2012 4:36PM There are already so many factions that break the alliance / horde conflict barrier: Cenarion Circle, Argent Crusade, Earthen Ring. I think there is particularly a lot of potential in the Argent Crusade. It's unlikely but I'd love to see them take up an active role in Azeroth again and do more than just sit in Hearthglen "training recruits" for who knows what.

Breakfast Topic: What are your WoW pet peeves? {WoW}

Jan 28th 2012 2:45PM What annoys me about this issue is when someone says "girls don't play wow" in trade chat, and then someone (probably a troll but still annoying) declares she is a girl and that she is so hot and skanky too. Seriously, girls play wow, that doesn't mean we have to be skanks to do it. If you want to lie about your bra size go find a 90s chat room.