Dec 19th 2011 1:43AM Enforcer all the way.
Dec 19th 2011 1:37AM Oooh ooh, pick me :)
Dec 19th 2011 1:36AM /roll!
This would be a great present for my wife :)
Oct 28th 2011 10:33AM Since I'm big into PvP, one addon I can't live without is Healers Have To Die. It's just so very useful for a large battleground setting... all it does it add a big red + over enemy healers' heads, and add a green and white + over your own healers' heads. It also gives notifications in your chat window when your healers are being attacked by something, so you can help them out with a quick peel. Works well for PvE too, especially if you're tanking instances you've never tanked before, as it will identify enemy healer mobs too.
Oct 23rd 2011 4:19PM How do the engineering cogwheels hold up compared to other bonuses?
Jan 10th 2011 11:26AM I still wander around with my Westfall Chicken in tow. He's been there for far, far too long now. :)
Dec 29th 2010 7:00PM Good article, from the theory point of view.
I should point out, however, that your DPS difference is irrelevant if you're only casting 10 times. The margin of error is just too large with such a small sample size to really be an effective indication of how the hit rating factors into your DPS. It's time consuming, but you'd be better off doing the exact same test except over a 10 minute period, just doing your normal rotation. At least that way the sample size of attacks is big enough to have a better idea of how the misses factor into your DPS.
Dec 29th 2010 6:38PM Man I hope I win these :)
Dec 29th 2010 6:37PM Would be a great present :)
Dec 29th 2010 6:37PM Would be awesome.