Dec 8th 2010 11:18PM We're still too RNG dependant. Art of War, fine. Divine Purpose... eh, but okay. But those AND our mastery? Lame! I've spent too much time standing there, my judgement and crusader strike on cooldown without enough holy power to do anything, just waiting a couple of seconds in the middle of a fight. It's not good class design. And the obvious flipside to our RNG dependancy: sometimes we get totally absurd burst damage. I've pulled mobs and it's gone like this: instant Exorcism, free Templar's Strike, another instant Exorcism, another free Templar's Strike, hammer of wrath, done. Burst damage is fine but we shouldn't be totally relying on luck to get us anywhere, and left with half the number of our already limited buttons if the procs aren't lining up.