Nov 2nd 2011 9:11AM @undeadgoat
With the forsaken not being able to communicate with the humans and worgen, I would imagine that having a functional jaw is required to effectively speak common, but not for Gutterspeak of Orcish.
As for the elves, everyone knows that blood elves and high elves are too snooty with each other to stoop to the point of actually talking. Really. If I recall lore right, the High Elves despise the Blood Elves because they let their magic addiction consume them.
And the neutral NPCs use a special Gnomish-grade Goblin-engineered telepathic brain-implant that allows sound waves to be translated into brain impulses of the NPC's native language.
Oct 11th 2011 9:28AM I've heard of this dude who was a lumberjack. Nothing special, just a lumberjack.
As to the most 'normal' person I RP? Hmm... Probably my unintelligible troll who's a pirate.
Brewfest was fun with him.
Sep 26th 2011 3:21PM So, I've got a question about the future of WoW, and more importantly, how it's going to be marketed.
Blizzard/Activision has (to my knowledge, correct me if I'm wrong) stated that they are planning on adding expansions every year or so in the future. As a player, I see this as them giving up quality of the game and its development for maybe seeming like it's always new and shiny. As someone who claims to know a little about economizing, I almost wonder if this is Blizzard/Activision's short little burst of products to make as much money as possible just before they burn out. I am in no way implying that WoW -is- burning out, just that Blizzard/Activision has shown in the past that they just want our money.
Why would making more expansions closer together make more money for them, you ask? It's because each new expansion sells for maybe sixty U.S. dollars, and every single player who wants to keep playing will eventually have to purchase it. This would, in turn, most likely cause many players to drop out due to financial reasons. In the short run, this would be an excellent strategy to essentially force people to give you money, but in the long run, it's not a very viable route of business.
So, to finally ask the question: Is this just me connecting random dots that were never meant to be connected? Or is Garrosh playing his violin as Orgrimmar burns?
Sep 17th 2011 9:12AM And note that I said 'ONLY Blacksmiths.' It'd be an awesome idea to include player-based repairs.
Sep 17th 2011 9:10AM For anyone who wants only Blacksmiths to be able to make armor repairs, I have the following question:
How do I smith cloth?
Sep 9th 2011 8:51AM Exploring Old Ironforge with Far Sight pre-cata. It gave me shivers.
No, I did not cheat my way in, Far Sight was working as intended.
Aug 15th 2011 11:16AM So, a while back, I had heard a fleeting rumor of somebody datamining something about one-man instances. I'd really like to know if there's any truth to this, because if it actually does happen, it would be glorious.
Aug 14th 2011 11:50AM So, is that "Transmogrfier" title a reference to Calvin and Hobbes, or is that actually commonly used and I'm just so far out of things that I haven't seen it?
Jul 11th 2011 9:24AM But...didn't we break the re-origination button?
Jul 2nd 2011 3:07PM You know what's another fun word to say?