Mar 15th 2012 8:59PM Scroll down and read my post and tell me what you think. I'm interested to hear your feedback.
Mar 15th 2012 8:56PM From someone who absolutely hates quests in this game, and therefore daily quests even more, here are my suggestions for improvement:
1. Make the quest actually fun. Going to kill X amount of a mob to get Y amounts of an item is not fun. Especially if you have to go kill the same mob to get the same items every day.
2. Make them group accessible. If we can team up with those that are also having to grind out dailies it will at least make it more fun, collaborative, and fresh if we get with new people each day.
3. Don't make them daily. I like your suggestion of only allowing them to be accessible for certain weeks of the month. However i don't think they should follow the new Valor/Justice system where we can do them all in a day if we wanted. That would just make it to wear i'm still having to repeat all the same quests, only now i'm doing them in one long, terrible day.
4. Chance at different rewards. I loved this idea. Perhaps if i wasn't grinding them each day just to get another 2 or 3 of whatever the new currency is to buy a certain set of items, i would be more compelled to complete them and get a bag of random goodies.
Overall i would just like to see some integration of other things in this game mixed with dailies, and i want those dailies to contribute to something overall. For example, perhaps you need to gather supplies for the respective hub using your gathering professions. Maybe me and some other peeps need to team up to take down a certain World Boss or contain a "rift" that has just opened and is now pouring out mobs. Maybe i have to kill a certain number of the opposing faction, capture points, etc. All i want is something that can be repeatable but isn't necessarily the exact same thing every day. Introduce minor variations here and there with variable loot as a reward and i think you could have a very engaging, and more importantly, fun way of keeping players occupied.
Mar 15th 2012 4:55PM in order to swim down you have to press either the X key or right click and move your mouse downward. it's kind of embarrassing how long it took me to figure that out.....
Mar 15th 2012 4:53PM what's a W key? i autorun everywhere.
Feb 29th 2012 3:19PM "There's one thing all those fights have in common: All showcase our multi-DoT skill."
except for the fact that Devouring Plague was the one that could effect only one target?
Feb 6th 2012 3:44PM I really appreciated this article. For someone who actually wants to now what's going on in the game, but doesn't want to have to sift through hundreds of pages of lore, this was a great help. Can't wait for the next one.
Jan 31st 2012 2:15PM Dear GOD give us another healing CD. While i do like SLT, it has way too much of a positioning requirement.
Which brings up my next request that we don't have so many AOE heals that are so dependent on players being close together. Chain Heal is very unpredictable in 10-mans so i want something similar priests Prayer of Healing.
I also wish they didn't already give mages water elemental. I was looking forward to another ele to work with, and as water seems to be a consistent theme when it comes to resto shamans, i was hoping pre-Cata that that would be a new tool for us. Still crossing my fingers for an Air Elemental that perhaps gives a haste buff and lightning bolts the target, and maybe those bolts could give back mana and work as a sort of TC cooldown?
Jan 1st 2012 6:56PM Anyone who uses that stupid (and way over used) argument that the Mayans just "stopped writing" the calendar is really just saying they have no idea what they're talking about.
Understand, i am by no means backing up the supposed "doomsday 2012" theory, i just want to clarify that the Mayan calendar is in no way similar to the Roman calendar we are used to seeing. Instead, it is a disc-like piece capable of predicting things such as the exact day of solar/lunar eclipses and equinoxes.
The Mayans were amazing astronomers. Most scientists today don't even understand how they knew as much as they did about the cosmos. And if i remember correctly, the disc eventually predicts when our solar system will travel through a certain part in our galaxy where there is a huge concentration of gravitational forces.
Again, not claiming it's true or that can even happen. Just please stop saying the stupid "they just got bored and stopped writing days" thing.
Nov 16th 2011 10:56PM I understand the proportional argument that 25