Dec 11th 2011 8:28AM @Bapo
I had a warrior tank with that seemed to be an extremely squishy tank for some reason. He was taking so much more damage then any tank I had ever healed in Hour of Twilight. So, I check his gear, and you wanna know what he was wearing for his helm?
That's right, he was wearing a pali healing helm to tank with. I wanted to let him die so much after I saw that helm. He also had a couple pieces of DPS stregth gear on, but that helm is the one item I will remember for a long while.
Dec 8th 2011 8:33AM As to how he got his name, well... I played another online game at the same time as I was getting ready to start playing WoW, OGame. When I started playing that game, I named my planets with 3 of the 8 music symbols in their name (Radome, Faraso, etc...) Eventually I ran out of combinations, so started changing/adding a letter here and there in the name. Eventually I colonized a planet called Tracoma, and thought it was an awesome name, so started using it in a few places. Thus how I came up with my name.
Dec 8th 2011 8:32AM My first character was Tracoma, a mage.
I saw a friend playing WoW back in 2007, and liked what I saw, so I started talking about it wit him. Eventually, I decided I was gonna buy it when I got home for winter break. So, I started discussing what type of character I should make. I always liked spell casters in any other RPG I played (Ele Druid/Sorceress only two characters I played in Diablo II), so told him that. We then started talking about damage vs. healing classes, and I thought healing classes would only heal, and thus take forever to level, so told him damage. After a bit of talk about Warlock vs. Mage (he had a boomkin at the time, and I didn't like what I saw in Ele Shamans), I eventually decided on my mage.
As to how he got his name, well
Nov 24th 2011 9:16AM @rapsam2003
Did you even go to the MoP talent calculator. If so, go there again, click priest, then click holy. If you go to the specialization part, you see heal is holy specialization only. Disc doesn't get heal. Heck, the only straight up heal that is class specific, and not spec specific, is Flash Heal (and LoF, but since it's on such a long cd, don't really consider it.) Every other heal (Heal, Greater Heal, Binding Heal) is spec specific atm, though Greater Heal is both Holy and Disc specific.
Again, this is alpha, there is a huge possibility that all this will change, but atm, Boobah is correct, disc priests don't have access to Heal.
Nov 23rd 2011 7:21PM Most of it looks pretty interesting, but I'll say this. I hope they change the druid ability Revive. At current (11/23/11) revive is a restoration druid only spell, meaning if feral/balance/guardian want to revive? They have to use Rebirth instead.
It just seems kinda odd to me to make revive a resto only spell, when resurrection/ancestral spirit/redemption are all baseline abilites for their classes, not tied into their healing spec.
Nov 19th 2011 11:25AM Our pali tank, in 25 mans, was our main tank, so he never healed. But in our ten mans, (last boss of ZA sticks out the most for me right now) we had our warrior tank and our pali would throw on his healing gear and heal as prot. Man, I miss those days sometimes hehe
Nov 3rd 2011 7:32PM Most of my characters are healers (Shaman, Priest, Pali, and Druid healers, with my mage being my only non healer), so I like to make names that reflect that. I have a Mehnder, a Rectify, and a Sanctify. Not the most imaginative, but I like them anyway :)
Oct 24th 2011 8:54AM I love healing. Of my five 85's, four of them are healers (with my first being a mage, before I knew better
Oct 18th 2011 10:46PM I have a feeling it will stay BiS. Anyone remember Val'anyr, Hammer of Ancient Kings? ilevel 245 (ToC 25/ToGC 10 level) legendary from Ulduar, it's effect was so powerful that, even when ICC came out, it was still used by most of your healers, even though ICC was two raid levels higher then Ulduar. Since Deathwing's raid is only one level higher, I really can't see it being anything other then BiS.
Oct 9th 2011 8:25AM Hehe.Yeah, I had that type of problem as well. Zul'aman, and the Hex Shrunken head. I don't know how many times we killed Hex Lord (we did ZA runs every reset when ZA came out, and I was always either on my mage, or very rarely my druid) while my mage was in the group, all I know is that that thing never dropped. But my resto druid, who only healed our runs maybe 10 times, saw 3. I was so annoyed with that boss.