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  • lesicor.caerlon
  • Member Since Dec 22nd, 2010

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Recent Comments:

Shifting Perspectives: Patch 4.2 impressions as a balance druid {WoW}

Jul 1st 2011 5:22PM I've been finding that even with a base 28% crit chance, the extra 15% boost from the t11 4pc is VERY weak. I've had times where I don't get a single crit for 4-5 procs in a row, and even then, when I did, it's usually only 1 crit before the buff fades.

They didn't just nerf our 4pc t11, they pretty much removed it, just like you said. It is now only good for stat upgrades and in my opinion, should not be sought for anything more than that.

Blood Sport: Iron Sharpens Iron, part III {WoW}

Jun 22nd 2011 11:21AM Since PvP is -not- balanced around 1v1 situations, I'd say it's a moot point.

The Queue: Twitter edition {WoW}

May 21st 2011 12:47PM Can't Paladins buff Might?


Patch 4.2 PTR notes for May 10 {WoW}

May 11th 2011 12:44AM ANYONE who says Frost Mages will be broken by those two changes alone should be taking out back and flogged.

Frost Mages had to know that they weren't going to keep getting OP buffs all expansion... at least these are a couple of very small steps in the right direction to knocking them down a few pegs so that they are only 10 pegs higher than the next instead of 20.

Win a Razer Nostromo game keypad from WoW Insider {WoW}

Apr 26th 2011 2:40PM I just made the switch to start focusing a bit more on PvP and this would be an awesome upgrade to help! :D

Blood Pact: Total destruction {WoW}

Apr 25th 2011 6:00PM Specs are not perfect, and if you expect writers to simply write about unicorns and double rainbows and how awesomesauce a spec is, then you're not getting the whole story, much less an article on any sort of regular basis. Let's face it, even the best spec in the game could be better with a few tweaks here and there. Providing the whole story, both what's good and what's not so good, is what a journalist should do.

In this case, the past few articles were specifically written to provide the side that's not so good and includes things that need tweaking in the eyes of the writer.

Blood Pact: Total destruction {WoW}

Apr 25th 2011 5:50PM He's not FOCUSING on destruction... this is the third article of this series. If you had read the first paragraph, you would know this...

The Queue: Stadium Love {WoW}

Apr 24th 2011 3:18PM You can't provide a link because, afaik, it has never been directly confirmed by Blizzard.

Cut green quality gems' value has dropped to 75s on the PTR, but their uncut value has not changed (which is 5g). This will make the floor for Obsidium Ore 30g instead of the 54g if the change does make it live.

Your own answer is the correct one, we all have to wait and see until the patch goes live and see what happens.

The pros and cons of extending raid lockouts {WoW}

Apr 20th 2011 8:37PM *WTB edit button for numerous types -,-

The pros and cons of extending raid lockouts {WoW}

Apr 20th 2011 8:37PM My question is this:

I'm honestly curious if the guilds that strive for realm firsts using this feature?

Personally, I would assume so since the whole goal is to bet the final boss first. Basically, by using this, all these guilds would have to do is down a boss once and move on without perfecting a strategy.

Question is then: Does this subtract from that prestige or is it just commonly accepted that this is done?