Oct 21st 2009 2:55PM I kinda like being the least represented tanking spec. Sure, I might lose a drop to a rogue or a hunter, but there's always another run next week. And if I'm losing rolls, that means there were bosses dying, with me tanking them...so it can't be that bad.
I took about six months off WoW while my wife and I moved to another state and planned our wedding. We picked it back up about four months ago in our upper 70's, moved to a new server with some RL friends on it and quickly got to 80 and started raiding. I played a hunter in classic, and a priest in BC, so I figured it was worth trying the tanking route. My druid could do whatever I wanted anyways, and with dual spec I kept boomkin for DPS.
I started off taking the OT duties in Naxx 10 for our small guild. Then I moved to OT for Ulduar 10 and soon was MT for most Ulduar 10 fights. Other factors caused our guild to stop raiding so my wife and I made a move to another guild this past week.
Went into a 10-man Ony and was told initially to bring my DPS gear in case any of the regular tanks showed up. One of them did show, but I was still handed MT duty. Later that night we put together an Ony 25 and I was again given MT duty. Both of these were 1-shot kills and everyone was pretty stoked on it.
I enjoy bear tanking more than I like playing moonkin. I also find it easier to build a reputation based on being "different" as a bear. A guild might have a lot of pallys, warriors and DK's that can tank, but when they only have one druid you stand out. I think being able to break 50k hp in raids is something people notice as well...and for better or worse that's the main thing non tanks seem to look at when comparing the tanks in a raid.
Bear tanking is sometimes frustrating but overall pretty fun, and having the versatility to fill ranged DPS needs as a secondary spec is something the other tank classes don't have that I find a lot of people consider to be a benefit.
Sep 30th 2009 1:33AM Well, you could say I put off OS costs for now. I was going to use the XP license from my old machine, but decided to go with the Windows 7 RC. Works great and I don't have to worry about picking up a license until March.
Sep 29th 2009 6:17PM I put together two new computers a little less than two months ago for my wife and I. These are multipurpose machines as they're used for our home office as well as gaming (not just WoW). But they're excellent for WoW and should meet requirements of other games for a good while without upgrades. I buy everything from newegg and try to get their combo deals when possible.
Antec 300 Case
OCZ StealthXStream 700W PSU
Gigabyte MA790X-UD4O mobo
AMD Phenom II X2 550 Black (many of these can unlock to quad core)
G.Skill 4GB (2x2GB) DDR2 1066
Sapphire Radeon HD 4850 512MB graphics card
WD Caviar Black 640GB HD
LG DVD Burner (SATA)
Acer 23" HDMI 1080P widescreen LCD
Total cost to my door was $1597.26 (including wireless cards and other small things like thermal grease). This was for 2 systems so each one was $798.63.
For $800 you'd be hard pressed to do much better, though everyone has their opinion.
I have since also added a Razer Lycosa keyboard to replace my old Logitech G15, and I still use an older MX510 mouse, and a plantronics .Audio 550 headset that is a couple years old now (highly recommended over Logitech headsets that seem to be of lesser quality)
Disclaimer: I am not an AMD and/or ATI fanboy. I usually build with Intel/Nvidia setups but went this route for a better balance of value and performance.
TL:DR - build your own computer...if that seems scary see if you know someone who can help you.
Sep 3rd 2009 5:27PM Just getting off work early so my wife and I can hit the road for Seattle. Looking forward to checking out the new starting zones and stuff, doubt they'll have anything that wasn't at Blizzcon but for those of us who couldn't go it makes for a nice alternative.
Dec 16th 2008 4:54PM If swipe generates enough threat it doesn't need to be spammed. Right now with everyone being AOE-happy spamming swipe worked as a way to keep threat easily on multiple mobs. Without that we could really only hold 2 (maul glyph) or 3 (berserk when off cooldown) and anything more mean busting out the swipe spam or using mouseover/tab lacerate macros. Swipe was just the easiest thing to do. It might still be the easiest thing to do but for those who want to try and do more DPS it gives us some free GCD's to throw in things like mangle and press more than one button without having to worry about losing aggro.
Dec 4th 2008 11:58AM A master angler will be using their pole from the STV fishing contest, so this isn't a must have. I like the graphic update on the new pole, but I'd rather have +35 than +30.
Nov 20th 2008 2:32PM I guess I don't see how this will expand our total selection of weapons and jewelry. So we might see two or three other weapon options that previously didn't have FAP on them that would be viable...except we're then sharing those and our old class-only FAP weapons with other classes.
And as for the jewlery and cloaks, if you take away the mitigation value of bonus armor from items, thus making those less desirable, doesn't that reduce the number of options? As someone above me said, there are alternatives to items like Slikk's, but making Slikk's and Thoriumweave not worth as many mitigation points just takes them off of our list. I guess if they're going to make those items not included in our multiplier, it would be nice to see the items redone with stats that were useful to us and other tanks.
More than anything though, I strongly agree with what some others have brought up, by limiting our options for avoidance we are always going to be searching for very niche items that don't have wasted stats on them. The biggest and easiest change to this that would make a world of difference in our itemization would be to give bear tanks parry. Until the introduction of the DK we were the only tanks without a shield, so the block value items were already junk stats for us, as well as not getting the full value out of +defense rating gear, but we use it anyways because of the agi/dodge cap. Now that the DK is here without a shield I expect better itemization on jewelry and cloaks with the DK in mind, which will either be straight +parry or items with +str because of their str to parry talent. If we had the ability to parry, and scaled it off our str as well, it would bring str into the mix as a desirable tanking stat, and widen our gear selection to include the DK itemized options.
Nov 18th 2008 2:21PM Our guild did the first run of Ahn'kahet this past Sunday night. We had 4 73's and a 72, decided to do it without looking anything up first and it didn't disappoint. None of us had been there before and we had a couple surprises but it was really fun.
The last boss encounter was definitely considered a favorite among everyone in the guild that has been there over the last couple days, and while the instance is somewhat disappointing in length after doing Azjol-Nerub beforehand in no time at all, the end is worth it.
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