Jul 9th 2010 9:20AM I leveled up one character entirely solo, and then got Loremaster with her, when my daughter was a baby. The number of times I went afk to go check on the baby is very large. In Outland or Northrend I could hop on a flying mount and go straight up and hover, but in the old world I would often come back to find my character dead. Or if it turned out to take longer, logged out of the game. I'm sure that drastically inflated my /played time.
Jun 17th 2010 5:30AM These were added in Wrath (I think, may have been some other closely related patch). So if you rolled before Wrath, no, they haven't been staring you in the face since level 1.
Jun 10th 2010 4:47AM Most people have a three-button mouse.
There are 7 possible key modifiers (and no modifier, but I don't suggest binding clicks with no modifiers as you need the default functionality for those):
CTRL, ALT, SHIFT, CTRL-ALT, CTRL-SHIFT, ALT-SHIFT, CTRL-ALT-SHIFT
That is 21 different modifier-mouse-button combinations. Even as a priest I don't have that many healing spells, and I'm pretty sure all other healing classes have fewer. If you only have two buttons (but seriously, a three-button-mouse is obtainable for £5 or $10), that's 14 combinations.
Only three of the modifiers are easy (one modifier key), so that's 9 easy binds. I don't think any of the healing classes have more than 9 frequent heals/dispels. I have 8 frequent-cast spells bound to the easier modifiers and 3 mouse buttons. I have one two-minute-cooldown spell bound to CTRL-ALT-left button. I have two more I plan to bind (one with again a long cooldown, so it can use a two-key-modifier), for a total of 11 spells: 9 on one key modifiers, two long-cooldown spells on two-key modifiers. There are two more spells I ever cast to heal, which I don't plan to bind (they're actually both macros, and automatically choose their targets, so perhaps I should keybind them instead).
If there is a better way of keeping up to 21 spells readily castable, please share.
When I need to dps, I click my buttons. Inefficient, sure, but my paltry dps isn't helping the group much anyway.
Jun 10th 2010 4:32AM I disagree. If you're going to use a healing UI at high-levels (and you suggest doing so), start using the UI in lowbie dungeons. Blizzard is very good about progressively giving out healing tools, and it's a lot easier to learn one or two key-mouse-click combinations at a time than trying to learn 8-10 all at once!
I've been playing my healing priest for months, and levelled her almost exclusively in the dungeon finder. I only yesterday bound my power infusion in Clique, and am teaching myself to use the key combination instead of my previous two-step process.
(In case anyone doubts the estimate of number of spells frequently needed, I have bound: power word shield, prayer of mending, renew, penance, flash heal, greater heal, abolish disease, dispel magic, power infusion. Not bound but should be and will be as soon as power infusion requires 0 thought: pain suppression, binding heal. Use all the time but won't bind: shadowfiend, prayer of healing)
Jun 9th 2010 10:40AM I deal with this by playing completely differently on my toons. I am the dreaded click-caster keyboard-turner! On my priest, that is. And it's clique-casting rather than click-casting. On my new baby prot warrior, I'm trying hard to learn to use the mouse to move and keybinds to use abilities.
May 28th 2010 11:35AM Yeah, your pet is in my grid. And she gets heals if all the players are topped off. But pet heals will always be last priority for me.
May 28th 2010 4:19AM I finished glory of the hero two weeks ago (last one was Less-Rabi; so frustrating, especially as a healer with no interrupts so I feel like I can't contribute) and I'm very glad I did, even though the red proto-drake is ugly.
Even though it's annoying to have to do Occulus three times on three separate days, I still think it's a better strat to be more conservative and do one void achievement at a time. In doing that you should also be able to get Experienced Drake Rider over those three runs as well. For amber void, one ruby four emeralds, three frequently using touch of the nightmare and only the fourth healing the ruby. For ruby void, several combinations work, but I like three amber two emerald because there is more healing needed. For emerald void, one ruby four amber and just dps fast.
Make it count is like all the other speed kill achievements: you will at some point get a geared enough group to get it without trying.
May 28th 2010 4:11AM Yes, priest shields do work on the drakes. I haven't done the void achievements this way, but I've learned from several times of me dismounting and then a nearby drake being attacked that dispel magic and shields are the keys to keeping the drakes up through the "trash" dragons.
May 27th 2010 12:29PM And preferably to buff and heal them as well. And maybe even drink.
Yesterday morning two DPS died in one fight (all 3 DPS stood in the whirlwind; I can keep 1 up through that but not 3). While I ressed the rogue, the tank ran off to bypass a patrol to get to the next group of mobs. While I ressed the warlock, the rogue (ubuffed, very little health), ran off to join the tank and ran right into the pat to die again. While I ressed the rogue the second time, the group as a whole ran off without me to fight the next group. Good thing my shadowfiend was off cooldown when I caught up with them.
Apr 26th 2010 7:08AM Triage is still an important skill, even in five mans, and especially undergeared or unskilled five mans, in my experience. I often know what my next three casts are going to be, who is likely to die before I get a heal off on someone else, what debuffs need instant dispelling, etc. Combined with borrowed time, it's an interesting decision: Everyone is hurt from an AOE burst, so I need a prayer of healing soon. The tank has weakened soul that will wear off in about 2 seconds. Borrowed time is not up. Do I (a) cast the prayer of healing with no borrowed time, (b) cast a shield on myself or some random dps and then cast prayer of healing, (c) cast a couple of renews while I wait for the weakened soul to wear off the tank, (d) cast a flash heal on the tank, then a shield, then prayer of healing? I've made all four decisions (though choosing (a) would be rare, and often a poor decision), depending on how much damage everyone has taken, and the nature and amount of the next damage I anticipate.
I'm not going to take off my gear. That would be rude and inconsiderate to the people I am queued with. They don't want to wait while I drink after every pull.
But, here is what I do, every time: I don't complain. I heal. And I'm happy when I get a medium-bad group. A good group, with a well-geared tank, is boring. I cast a shield when it wears off and a prayer of mending on cooldown and the occasional renew on the lifetapping lock, and the rest of the time I dps (penance is a pretty good offensive spell as well). But a way undergeared DK? She needs my penance every cooldown, with greater heals in between. A mage that just can2't keep from pulling aggro and doesn't know how to use ice block? A serious challenge to keep alive. We once had a ret pally, with poor gear, queue as a tank. The mage tanked the last boss of Old Kingdom and stayed alive. The rogue who can't stay out of the whirlwind? I can keep him alive, and it's fun. So don't kick the new or undergeared player, don't whine, just let me have my "save the day" fun.
That said, a really bad group can be frustrating, especially the type that thinks the healer is always at fault. No, I cannot heal an undergeared tank through 27 stacks of permafrost.