Mar 31st 2010 11:06AM Why are they asking for "main character" name? It's not something Blizzard would ever ask (not everyone has a definitive main) nor would I see it as something that the hackers would find useful. Unless they are auto-looking up the character on the armory to prioritize who to hack next...
Mar 29th 2010 7:08AM Passloot.
Mar 19th 2010 11:25AM This article actually made me rather sad. I've barely heard any of the music. Whenever I'm home, and therefore whenever I'm playing, I'm always keeping one ear out for the toddler. I have no downtime in my life when I'm not either at work or on childcare duty.
Mar 18th 2010 5:26PM Could someone list the most common EU realm-language correspondences? I'd like to know what language(s) I'm most likely to encounter on each realm in my battlegroup.
Mar 12th 2010 9:43AM Please also, if you can, list what servers are most likely to have what languages (especially in the EU). I often group with people (from Ghostlands perhaps?) who seem to speak some kind of Nordic language but I don't know which one it is. I wouldn't want to type in Danish if they're speaking Finnish.
Feb 25th 2010 4:44AM I've left very few instances. In one of them, I typed "sorry, gotta go, baby hurt." This was the truth, and I think a very good reason.
She's ok by the way. She just cut her lip, and that produces A LOT of blood which scared me.
Feb 25th 2010 4:41AM I have initiated quite a few kicks, leveling my priest almost entirely in random dungeons from 15 to 65 so far. However, 90% of the kicks have been of people who have disconnected or been afk for at least 10 minutes. I'm just always the one who decides I'd rather get a fifth person sooner rather than later. I have also kicked warriors who insisted on repeatedly rolling need on cloth and leather with caster stats even after being politely asked by every member of the group if they understand the system and know what stats/armor type they should be looking for. So if they are tracking this, I may look like more of a hardass than most, but I don't think I'm an unreasonable person. I hope this statistic does not become public.
Feb 12th 2010 12:49PM These might come across as rude, but I am saying them on a helpful hints thread, not in chat to my groupmates (where I am friendly and sweet and shield you when you pull aggro).
Mostly these are basic dungeon-running tips, but it is those in low-level instances who don't know them.
1. Tanks, watch the healer's mana. And watch party chat. Or at least one of the two. If you pull when I have just typed "oom" and am drinking, I will stand up and heal you, but if two heals drain my mana, you are out of luck and we will wipe. Similarly, don't use my mana-drinking time to run as far away as possible from me and out of line-of-sight.
2. Focus fire. Everyone kill the same mob. If no one is using raid markers, watch the tank's target (using focus). If your groupmates are all killing the same target, use raid markers. Anyone in the group can do it.
3. DPS, don't pull aggro.
4. Tanks, rescue the healer if a mob is beating on her. DPS, rescue the healer if the tank can't or doesn't.
5. This is the snarky one: Only healers and (paladin) tanks get to call mana breaks on trash. The DPS can just stop and drink between pulls and join us when you're ready.
6. Run back after a wipe.
7. Don't ask me if I have something against you when I don't res you during combat or when I am oom.
Jul 29th 2008 9:12AM I'm going against the grain on this one: I think it's a good idea. I'd like to see raid bosses designed around using only one potion per fight. As of right now there's certain encounters I can't heal without chain-potting, but the new content will be tuned for the new mechanics. This makes raiding less expensive, and if I can spend more of my limited game time raiding, and less of it farming mats for consumables, or doing repetitive dailies while holy-specced (though admittedly, it's not that hard anymore with the addition of +dmg to healing gear), I will be a happier player.
Jul 15th 2008 9:41AM I'm amused at them making a legendary item unique. Was there anyone who actually tried to equip two of them?
Nightbane's air phase change is something I hadn't noticed in the patch notes earlier. That one makes sense. The nerf to Vexallus was also probably necessary. The fight was definitely possible, but very challenging for the difficulty of the instance.