Nov 22nd 2011 7:36PM This UI is gorgeous. It's functionally very similar to my Mage UI, except prettier.
I too use both IceHud and traditional unit frames mostly because I want to keep my HuD too the bare minimum. To reduce the sense of redundancy, I accentuate on my unit frames the information that isn't present in the HuD. Specifically, I don't show absolute hp or mana on my HuD, so these numbers are shown in bold font on the unit frames at the bottom.
Again, I love this UI, and it has inspired me to neaten up my own.
Aug 10th 2011 8:16AM I strongly recommend the use of a smart raid-buff aggregator like Energized. That add-on (and the many add-ons like it) will keep track of which raid buffs you should expect (including those that aren't really buffs, like a Warlock healthstone) and which of those you're missing, while using just a sliver of screen real-estate. This allows you to completely filter these static long-term buffs out of your main buff panel to both save space and make distinct the dynamic buffs that you might want to actively monitor during the combat. I can't imagine giving it up even on my large monitor. It's value is only magnified on a small one.
Jul 30th 2011 7:24PM I'm really disappointed with the new emphasis on quick-burst AoE. Channel and spam AoE is boring.
It also has the rather humorous effect of makin Fire Mages rather useless at AoE. Actually, as a main mage (druid alt), I find this more depressing that humorous.
Jul 30th 2011 5:53PM 4.1 was the patch that made Arcane "THE" spec. 4.2 only made the gap worse because of scaling issues (despite the nerf applied to Arcane).
The major problem with both Fire and Arcane is their scaling with Intellect. Arcane scales far to well, and Fire scales far too poorly. So, with current tier gear, and the huge pile of Intellect that comes with it, Arcane puts Fire to shame. It's just the way it is.
(Fire could also use a change to Impact to make it more reliable. Nothing's more frustrating than fishing for that Impact proc that just won't come until it's too late.)
Jun 22nd 2011 9:48AM Ha! I've been planning to submit my own UI soon, but Vardelm has beaten me to the punch with a lot of the concepts.
Modern peripherals allow you to easily bind 30+ abilities in easily accessed and logically laid-out patterns. That will cover every ability you could conceivably use in combat. Out of combat abilities are what Opie is for.
Anyone ditching visible action bars should seriously consider using bindpad, which is extremely convenient for quickly writing/modifying macros and creating keybindings.
May 18th 2011 10:41AM I love the idea of having all those modifiers accessible with your thumb. I currently play with a (very) old Microsoft Strategic Commander, which also uses thumb modifier keys, and I find chording two very easily placed buttons to be much more natural and reliable than reaching for many single buttons. The learning curve is also better, because you can logically group abilities by the modifier they use.
OT: Does anyone know of a current device that is setup similarly to the Strategic Commander? My spam button is wearing out, and I'm not looking forward to trying to find a ten year old product. I really want a keyboard replacement device that allows my to use my thumb for modifier keys and control basic movement (forward, back, and left/right strafe) with some kind of gross movement (either sliding like the SC, or tilting). I hate that all the popular keyboard replacements these days use a thumb joystick.
May 2nd 2011 6:07PM As the elevator finishes its climb to the highest and final hall, the Baron takes a brief scornful look south at Ammunae and her pesky entourage of plants and nature spirits. He immediately realizes that she holds nothing of value to him and is not worth the time of a second glance. He instead turns north in search of his valorous prize.
He and Rajh engage and the situation initially looks very balanced, but soon enough Baron Ashbury's relentless healing completely exhaust's Rajh's energy, forcing him to recharge with the Blessing of the Sun. Feeling the surge of power tear at his undead flesh, the Baron assumes the form of the Dark Angel and unleashes terrible devastation. Rajh is unable to withstand the enslaught and falls, yielding his Valor. Baron Ashbury claims his prize and leaves without a second thought of Ammunae or her two peers and vowing to never return to this awful desert land.
May 2nd 2011 3:42PM Haste is hardly worthless for Fire Mages. In fact, it's better than both Crit and Mastery since our OOM issues were fixed in 4.0.6. Of course, that's not to say that Haste isn't more important to SPriest and Balance Druids.
May 1st 2011 12:49PM In the vast majority of situations, you're going to want to use Blastwave (with two points in improved flamestrike) and Flamestrike to proc impact, and then use impact to spread LBs, Combustion, and (when possible) ignites.
When facing an extremely large number of weak enemies, don't be afraid to pop combustion without an ignite in order to get it spread very early. Synchronize a Pyro with the tanks pull, BW, Flamestrike (only if BW didn't proc impact), LB, Combustion, then wait a second and hit Fireblast. Don't hit fireblast until the combustion is up.
Apr 28th 2011 9:20AM I always use my flying carpet, because it's quiet. The incessant sounds of plodding footfalls and flapping wings was driving me nuts. Silence is golden.