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  • Fubika
  • Member Since Jan 17th, 2011

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Scattered Shots: Understanding the PTR process {WoW}

Jan 17th 2011 9:26AM The second part of my comment that didnt seem to made it on the first try :
And then you hear someone saying, but hey this is a huge game theres no way they can find all the bugs and exploits, but well they should at least try to concentrate on the content that is the focus of the majority of the players(heroics, raids, class mechanics).
And so the PTR itself would be a great place to do that.
About the class imbalances, the thing when they removed arp, and didnt buff those melee classes wich were relying on it, well that showed me how much the game designers concentrate on this aspect of the game(Im not trying to be a troll just pointing out that there are several fairly obvious mistakes being made from time to time, and that these could be avoided if the develorpers were to spend a little more time thinking about the impact of the changes instead of just throwing em at us).
Uff, i spoke.

Scattered Shots: Understanding the PTR process {WoW}

Jan 17th 2011 9:23AM I like the post very much, but one thing i'd like to point out is that most of the complaints are not about the PTR but the actual game itself.(At least for those who are not concerned about the classes not being balanced etc.)
For example the beta went on for months, and still when the game came out a large amount of the heroic encounters were buggy(or could be exploited >> Commander Springvale