Aug 8th 2011 10:25AM For me it's been a very slow fade for the last few years.
I started WoW on opening day, I guess it was November 2004? - myself and 13 other folks from work stood in line to get boxes, went home early, and played the rest of the day and into the evening...
That guild still exists to this day, though none of the original folks who started it have been on that server since the end of BC.
We went on to 'beat' WoW in it's original incarnation, through 40 man raiding (the true hard mode), then spend a lot of time in PvP doing the title grind or working on complete sets of 'epic' gear... My hunter still has his full suit of dragonstalker as *that* was freaking epic and insanely hard to acquire - I even continued to wear it when they turned it pink and purple.
Some folks I knew dropped out before Naxx went in, but we beat that too. But by the end the 14 of us had dropped to 10.
Then the Burning Crusade hit and the high-point of my WoW 'career' happened. BC was the pinnacle of what Blizzard could achieve in my humble opinion, and we laid waste to Outland in an epic struggle to free the world from the clutches of Illidan... On the way, the 10 who reminded had dwindled to 7.
And the day our main tank placed his booted foot on Illidan's head and roared our victory to the skies (third kill on the server), we knew our time in WoW had gotten very short.
Time passed, mostly in boredom and arenas - though I did get my 'duelist' title - but eventually the 6 of us remaining who had originally started the game, rolled Alliance and started over - skipping the Sunwell and it's associated grind completely as, well, doing the same thing over and over expecting a different outcome is a sign of insanity, and we didn't want to ponder that.
Wrath launched, and we set out into the frozen wilds of Northrend looking to put an end to the Lich King himself - a task that a few years earlier Metzen had said would never happen and that Arthas would kill us for even pondering the idea...
Yet there we were, with the distinct feeling we were jumping a shark...
Northrend was beautiful but we all noticed that some of the fire had gone out of the game... Every mechanic was built around repetition and dialed in for maximum time sink to wring as much monthly out of folks as possible.
On the way to Lich King, and mostly because of the gated content, we lost three more.
But we still managed to send Arthas off and put a new Lich King on the Frozen Throne. The guild we had formed upon arrival to the Alliance was some hundred members strong and it was taking most of our time to just keep the thing running; organizing raid schedules, filling A B and C raid rosters, and handling the administrivia of the guild...
One more dropped out when there was little more to do but Tournament dailies (see the dailies comment above in regards to the Sunwell).
The two of us remaining hung on until Cata, once again returning to our Horde roots as Priests and Paladins were now available to the Tauren and the backstory seemed kind of cool. That and if one was going to start over, Cata was the time to do it.
So we got in with a guild of re-rollers and took off into the great wide unknown...
But something was wrong with Cata - I cannot put my finger on the issue exactly as it seems all-pervasive and there's some little thing in *everything* that just rubs me the wrong way... But logging in became a chore pretty quick, and after hitting Outland again at 60 I was finding things to do weeknights to not log in.
We both made 85, being completionists and not the sort to give up easily; but once again at the absolutely nutty 'daily' thing reared it's head and I quit. Shortly afterwards the last of the 14 also stopped playing - bringing an end to a *very* epic six and a half years.
Of the 14, 9 still work here and we're seriously looking at taking on Starwars. If we do, and the game isn't completely linear with lots of repetition (I'm looking at you Rift), I'm sure I'll be in for another epic few years of entertainment.
But for me, nay "us", WoW is now firmly in the past.
Feb 6th 2011 11:33AM @joemarra052075
Istaria still does this... The MOBs will mangle the easier to kill classes real fast, then go back and snack on the harder to peel classes. And the MOBs will do heal chains too - where something is beating you up and it's healer is back a ways, sou you start ranging the healer down and it starts getting heals from something even further away.
The WA are too smart for their own good. :)
I sort of enjoy this as it requires some real tactical thinking to stay standing in a group fight.
Jan 27th 2011 2:14PM *sits back and sagely nods...
"Impressive. I knew my faith in you, Trion, was not misplaced. You have earned yourself a staunch ally this day."
Jan 27th 2011 9:01AM @Zuljundwumn
One does not simply walk into Alganon. Its black gates are guarded by more than just developers. There is evil there that does not sleep.
Jan 19th 2011 8:10AM For anyone interested in looking things over again, I'd like to point out that Istaria is free to play - not as in cash shop, but really free to play.
The limitation is you can't own land and you're limited to the humans, but if you want to get in and just have a look, say 'Hi', and maybe get slobbered on by a real Dragon there's never been a better time.