Aug 24th 2011 12:27PM With all the chatter about transmogrification, I have a question: If you were to get a class-specific set that is not for your class, but is your armor type (e.g. warrior set for paladins), will you be able to use that to transmogrify your gear?
Aug 19th 2011 8:53AM When we got our main pallies to 85, we moved our no-longer-main pallies to the Horde side, mine is 85 and my partner's 84. And we never play them, in spite of the reason we wanted to play them being to see the horde-side content.
This expansion especially, I'm really grumpy with Blizzard. The Alliance is losing *everywhere* (except maybe Southern Barrens). Ashenvale, Stonetalon, Gilneas, SOUTHSHORE! Even in Loch Modan, we couldn't keep the Dark Irons out. And don't get me started about Moira Bronzebeard.
The Horde has a new War Chief, and he takes the war part a bit too seriously. The only faction leader who I could even remotely respect right now is the new Tauren (who's name I'm blanking on this early.)
It makes me grumpy, and it makes me not want to play Horde.
Aug 16th 2011 9:15AM Back when I did raid, the guild would usually go do older content with a pile of alts, or friends, or some combination of the two. Sometimes we'd go do something to help someone with a personal goal.
Aug 15th 2011 9:52AM I hate the use of meters as anything other than a utility to better yourself. For folks who know their class really well and have guildies/friends who they can have races against to hone their skills even more, it's totally acceptable in the right place - but that goes back to using the meters as a utility to better yourself, anyway. Being a Ret pally, if I'm topping the meters, someone else is probably doing something very wrong (or it's a guild run with all paladins!). On the other hand, I will use meters to compare my dps to my dps...
Like many others said, though, utility is the name of the game in progression, so at any given time I would expect the player(s) assigned to a task that isn't dps to do that task.
Aug 4th 2011 10:54AM I haven't raided for three expansions now, but our very first Molten Core Ragnaros kill is still one of my fondest raid memories.
We'd been struggling with Rags for weeks. We were having a really good night, getting him down below 20%, then 15%, then 5% on three successive attempts. While we had an official three-and-out rule, it was early, and we were actually psyched to try it again. The class officers had their huddles, and we were off to the races.
That fourth attempt seemed wrought with bad luck. We lost our MT early in the fight, we struggled to control the Sons spawns, and lost DPS on each one. The MT, from his vantage point high above the rest of us (where we couldn't get to him for a battle rez) took over calling out phases. We decided that we would take this attempt to the last man standing, and not call a wipe, since it was our last try anyway.
When our OT went down at 30%, I thought we'd never make it. The other warriors just didn't have the mitigation and health pools that our two big tanks did. But we kept going. It was good practice for everyone to pull out all the stops and really push every ounce of DPS we could. The warlock lead died, and he started to call out to make sure that all the DOTs were covered by the other three.
And then we all started dropping like flies. But in the midst of it all, the mage lead was saying quietly, 10, 9.... it was Rag's health percentage. And it was still steadily dropping. Everyone who could melee had a moment while they tanked. Every paladin heal-tanked for a breif, shining moment. I even managed to get my Lay on Hands off at the best possible second to get a second life. The priests all went shadow form... Since Rags could one-shot just about everyone still standing, there was no point in trying to heal.
Even the hunter pets got to try and tank, giving us precious seconds while Rags was not opening up on ranged DPS. But then it came. The time when Ragnaros started to cherry-pick the ranged because there was no one to kill at melee range. Rags, however, picked poorly, and left someone with a DoT up til last. And as the warlock took a firebolt to the chest, officially wiping the raid, Ragnaros' hammer fell to the ground. There was a moment of stunned silence, and then the cheers began.
This may also prove the superiority of Warlocks over Mages....
Aug 2nd 2011 10:15AM I played WoW before my partner and I got together. At first, she was very skeptical of WoW, because in a previous relationship she'd been burned badly by a different Blizzard game; and, of course, she'd heard stories about WoW addicts. We started dating shortly after BC came out, and by the end of BC she was playing as well.
I like to play a lot more than she does. We have toons that we dedicate to playing together, as well as solo toons. I have Wednesday nights as 'me time', when I almost always play WoW; and she has other hobbies she likes to pursue.
Our weekday mornings are spent on solo toons, but our computers are on desks right next to one another, so we're still right next to each other.
All in all, while I think she would like it if I played less WoW and did more things that I could do while also paying attention to her, it would make her happier, but she's aware that my hobby priorities are different than hers, and we just do our best to make sure we aren't taking each other for granted. (And I'm way* worse about that than she is!)
Jul 28th 2011 3:42PM I'm sure there's been more than one addon spotlight comparing various gathering/map add-ons, but I can't seem to find any. I'd like to know the differences between addons like gathermate and gatherer (the two I can think of off the top of my head) and any others out there.
Also, anyone have any tips for a good addon for speeding up archaeology? I was using the gathermate dots for a while, but then gathermate started having problems with the dots on the minimap holding still while the terrain moved beneath it.
Jul 25th 2011 12:48PM As people talk about this, I am a little startled by the stalling responses. I made an alt who I originally made to experience the new Cata 1-60 levelling process. I decided not to make her a Worgen, (and have another toon I made to experience that content) intentionally. I levelled her through Kalimdor, and she hit level 60 in Silithus, with Winterspring still un-touched.
When I completed the Loremaster of Kalimdor Achievement, I went on to Eastern Kingdoms, and completed that Loremaster Achievement. Then I ensured that she had all of her professions (Skinning, Herbalism, Cooking, Fishing, First Aid, and Archaeology) all up to 300. She stepped into Outland at level 69.
I used the same method to complete Outland, including getting profession to 375. She stepped into Northrend at level 77. She's level 79 now, and has completed Nothing Boring about Borean and is now about 1/3 of the way through I've Toured the Fjord. I'm curious, for myself, to see if I can get her to ding 85 before she finishes Loremaster of Northrend.
Keeping in mind that I do do dailies in zones while I'm there and I hearth to Dalaran, so frequently do the cooking/fishing dailies (Partially so that I'll have the cooking awards to complete getting her cooking skill up), I'll get a bit extra XP.
She'll get the Seeker title I believe somewhere in Sholazar Basin. And when I'm done with getting her loremaster achievement I haven't decided whether I'm going to go get the dungeonmaster achievements or reputation achievements first. Again, one continent at a time.
I do everything I can solo, but will only beat my head on group quests one or two times before I call in the cavalry. That said, I'm not playing her to be an extreme soloist. I'm just really enjoying having a focus for mild OCD. :)
Jul 25th 2011 11:44AM What I would do:
If your players want to come back, and you have already found potential replacements for them, I would absolutely tell them they are behind the potential replacements for their raid spots. If those replacements get turned away because the old raiders came back, that news will travel, and you will have problems recruiting should the need arise in the future.
This is especially important if those replacements are folks who have been in the guild and raiding on standby/backup. They've put in their time not getting a raid spot every time and don't deserve to be put on the spot.
If you're in the position of not having any replacements for them, a serious conversation is in order, as mentioned, but how you handle it at that point is a much more grey area. I would absolutely make it clear that you won't stand for a second departure on their account. Gone and back again is not something you need in your raid, and allowing it will give the raiders control, rather than officers.
As far as the Legendary goes: Just because it might be the best fit for the caster dps doesn't mean that it won't be a significant upgrade for another, more stable raider. While I don't advocate wasting the legendary, I also don't necessarily think that player deserves it. Since I don't follow caster weapons (I don't raid any more and I don't play casters) I don't really know what use it would have to other roles.
Jul 22nd 2011 12:09PM @absalon: Actually, I think both resto and balance druids would use int leather. Shaman would not after level 50, because of the trained passive ability that buffs their stats when wearing only mail gear.
I think it would be nifty to do one of two things for paladins: Either give ret pallies a way to use int and sprit instead of strength (conversion/abilities based off int); or give holy paladins a way to use strength so that they could skip itemizing int onto plate at all.