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Ghostcrawler talks game systems in final Cataclysm post-mortem {WoW}

Mar 7th 2012 7:09PM @ Ata

After a few weeks my friends and I found the heroics pitched at a good level, and could usually complete them in a reasonable amount of time. The challenge of the inital HCs were one of the most fun bits of this expansion for me. I was really looking forward to the new 5-mans, but the HoTs are saddeningly easy.

If there isn't content of the same difficulty of there zandalaris or the original 5-mans, then I'll be a sad Pandaren.

Spiritual Guidance: How to increase your HPS as a holy priest {WoW}

Mar 7th 2012 8:23AM "any point of overhealing done in those frantic 2-3 minutes was a point of healing that was missed on another raider"

Healing does not work like that. It simply doesn't. If I throw a heal on someone and overheal by 1K then there isn't anyway I could have split the heal into 2 heals, one to heal my first target to full and then another by 1K. To give a concrete example: atm Flash heal is doing about 23K per hit, and takes 1.3 secs to cast, and my heal is doing about 10K and takes 2.2 secs to cast. So I can toss out 3 Fheals in less time than it takes to cast 2 normal heals. If I were obsessing about reducing overhealing then I would use the 2 heals, but even if I overheal by 13K with each flash heal (on 3 diff targets) then I've gotten more healing out on the raid. If I tried to decrease my overhealing I would have decreased my healing done.

What you seem to be talking about is a healer not landing heals on the right targets, at the right time. Over healing isn't a measure of that, and frankly there isn't a simple metric for it, as far as I know recount can't tell you that (except maybe by looking at the death logs). Searching through World of Logs can tell you that, but you can't sensibly express it as a single number.

Which is why healing meters suck, they measure one thing, and using that alone to judge a healer is a terrible idea.

The reason why healing meters rock is that you can top them and get to ride Mimiron's Heads, and get the guy/girl.

Also did you read the rest of that section? Dawn gave a really good explanation about why overhealing is a metric you might want to use at times, but how lowering it isn't the same as increasing the heals on your raid, or getting heals on the right target at the right time, or keeping your assigned targets safe.

Totem Talk: Possible talents for restoration shaman {WoW}

Mar 7th 2012 5:54AM My only issue with Shaman getting floating totems is that it would completely undo one of the key features of totems: they don't move, and you need to replant them if you move a fair bit. If they move like that all the time then they are just the same as every other classes buffs and so become less uninteresting.

Now I think if that ability had a somewhat short CD, and gave you a small speed boost, then it would be awesome for movement periods in raids, without making totem management a complete no-brainer.

Blue Posts: 'One of our design philosophies is: simple to learn, difficult to master,' and 15 more Blizzard posts {WoW}

Mar 7th 2012 4:53AM "Prayer of Healing can be used by Holy and Discipline once again."

Oh so happy!

Now gimme back binding heal, pleeeaase. :-)

What type of loot system works the best? {WoW}

Mar 2nd 2012 6:08AM As a healer I've been passing a lot to dps recently, because my job is a lot easier if I know the Burning Tendons are going to go down first time on Spine, and we're not gonna die to cataclysm on the 4th platforms.

You can't heal a boss to death, and while healers can be undergeared for content it feels to me like it's easier for healers to make up for poor gear.

Also once you know you have the gear to heal a boss, getting more gear doesn't make it a quicker kill. So I'd rather the gear goes to dps and we can spend less time on farm bosses and more on progression.

Spiritual Guidance: Mists of Pandaria and the existential crisis of the healing priest {WoW}

Feb 28th 2012 12:17PM I have some sympathy for this point of view: it makes me a sad tank when I see a holy priest maintaining a shield on me, but never bothering to put renew on me. And I think the game could do more to help players understand the spec. Not putting spells you just shouldn't be using in your spellbook is probably a good start, and I really support this for idea dps specs.

But other than Holy Nova/Renew, there isn't a priest healing spell that is useless. Every single other spell is useful situationally - Body and Soul makes PW:S very useful for holy.

Prayer of Mending is a spell that Holy is going to lose and it's currently so good that they're supposed to use it on CD. Binding Heal is a spell that Disc is going to lose, and I use it almost any time I see that I am hurt and so is one other person. I really really love that spell.

Here are list of the spells I DON'T use much in PvE.
Discipline: Fear Ward (because while mobs that fear does come up, it doesn't come up that often), Inner Will (Cause I'm not pro and don't Inner-switch), Mana Burn, Shackle Undead (I don't dislike CC or anything, it's just that undead worth CCing seemed to have appeared in just one 5-man this expansion).
Holy: Holy Nova, Renew (if I'm disc).

If you took away any of those spells I wouldn't feel the loss that much, and maybe learning to play a priest might be a bit easier - but they aren't taking those spells away. They're taking away the cool useful ones.

I was also going to QQ about the state of the MoP talents From Darkness comes Light and Divine Insight, and how because holy has heal/binding heal/PoH it's much better for holy. But looking at them a bit more they're so obviously better for holy it can't be like that for the release of MoP.

Spiritual Guidance: Mists of Pandaria and the existential crisis of the healing priest {WoW}

Feb 28th 2012 1:18AM "There are a whole lot of dead cows over at Blizzard HQ right now."


Blue Posts: Not blind nerfing Dragon Soul, PTR maintenance tomorrow {WoW}

Feb 23rd 2012 12:41AM "Protection - the e makes the o have the long sound like in wrote or vote."

Not in my accent it doesn't.

Spiritual Guidance: Priests, shields and AoE healing in Mists of Pandaria {WoW}

Feb 21st 2012 6:32AM One thing I was wondering was that if Atonement is going to be a glyph is it going to be disc priest only, or are holy priests going to be able to use it as well. From what I read it's clear that spriests will be keeping their version.

Spiritual Guidance: Priests, shields and AoE healing in Mists of Pandaria {WoW}

Feb 21st 2012 6:24AM I'm sad that Blizz seems to be dividing our toolbox in half and only giving one half to each spec. We can have one of PoM/Binding Heal, PoH/Holy Nova, Heal/Spirit Shell, etc. Part of what is awesome about being a priest is the massive toolbox.

Under that model I do understand why we lose Divine Hymn (cause we have barrier). Also in this tier I feel disc priests have a bit of an unfair advantage over hpriests cause disc priests have they have both Barrier on 3 min CD, and also Hymn on 8 min CD - whereas hpriests get 3min CD for Hmyn, but no Barrier.

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