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  • Jeremy
  • Member Since Nov 20th, 2006

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Joystiq5 Comments
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Recent Comments:

WoW Insider's Cataclysm Launch Giveaway: 3 SwagDog $100 coupons {WoW}

Dec 7th 2010 7:57PM This is obvious reply!

Joyswag: Halo: Reach 'Legendary Edition' giveaway {Joystiq}

Sep 14th 2010 4:20PM My friends and a whole lot of guns and ammo. So you say you want a revolution?

Report: OnLive valued at over a billion dollars {Joystiq}

Aug 5th 2010 2:25PM Wait... would 1.1 billion worth of 342 million stocks work out to be worth ~$3.22 each? Also isn't OnLive a privately owned company?

The Queue: First time, be gentle {WoW}

Feb 4th 2010 2:05PM It actually is an ingame item (, it's needed for the first step to obtaining Shadowmourne in the quest The Sacred and the Corrupt (

Razer Naga now supports key mapping {WoW}

Jan 8th 2010 2:12PM I did notice while playing around in the options for the interface, here is a checkbox for something along the lines of "Detect WoW centric mouse".

The Twelve Days of Winter Veil: Day one - Steelseries gear {WoW}

Jan 2nd 2010 11:10PM Everyone likes them some plastic stuff.

The Twelve Days of Winter Veil: Day one - BlizzCon goody bags {WoW}

Jan 2nd 2010 2:24PM Super special secret awesome comment

Around Azeroth: Float on {WoW}

Nov 22nd 2009 11:57AM So I happen to be listening to episode 56 of the Smodcast podcast and that son was playing in the background... then I click on the comments of this post.

I found a lot more of those types of glitches in Outland, usually in Blade's Edge Mountain.

Death to Whirlwind {WoW}

Oct 19th 2009 12:59PM It's not so much that it needs to be nerfed but rather we shouldn't have to use our main "aoe" Just nerfing it dosen't help the situation, just lowers dps more.
A better alternitive would be to add one or two new abilities, or rework existing ones like allowing victory rush to be cast in combat with a 20 second cooldown with killing a target giving exp or honor resetting the cooldown and adding a +damage effect to it.
The fact that a master of weapons such as warriors hitting 3, maybe 4 buttons a fight seems kind of sad. Feels like there should be more complexity then that.
At least healers play whack-a-mole with 5, 10, or 25 people.