Mar 26th 2012 1:48AM @Timjoy
That wouldn't stop pirates. DLC is always pirated. Offering worthwhile services that can't be pirated, like good online play or other functionality is how you stop pirates.
Mar 24th 2012 2:33PM Hey that's coo...wait, Nintendo Power still exists? That's even more shocking to me. =O
Mar 7th 2012 10:03PM @Joshua Przygocki
The problem is, Valve is now the exception, not the rule. In current capitalistic structure it's "make the cheapest service you can for the highest profit." IE: Everything Activision spits out, and now EA has returned to this evil way. EA and Acti still make loads more than Valve ever will, sadly.
Mar 5th 2012 7:09PM This is a good thing, honestly. GAME was the reason Europeans got games released on Friday's instead of Tuesday's like most of the rest world.
And for those speculated why this is going on, here's why:
GAME is supposed to have sales insurance on all titles, something they have decided to no longer do. What this means is that the publishers won't get paid until the games are sold, even if games are selling well a store will carry far more copies than they actually sell, meaning the publishers are not getting the revenue up front like they should. GAME is in the wrong here, not EA or Capcom for once.
Mar 2nd 2012 9:05PM @Timjoy
It will. Since ME2 did as well. You doubt how clever pirates are compared to publishers.
Feb 18th 2012 12:26AM That was pretty awesome. I like the extra touch the Fate finisher he did was the baseball swing.
Feb 17th 2012 1:18AM @Major Pyr0
Funny story, more games come out of the mobile, casual, and indie sectors than the big publishers these days. Smaller studios that can self fund and publish online, or over services like Steam and iOS are doing exceptionally well, it's part of what the Triple AAA system is starting to cave in on itself.
Feb 13th 2012 10:02PM When did they decide to rename Skullgirls?
Feb 12th 2012 11:06AM Anyone else tired of the lazy tactic of just digitizing the face of the actor they hire? Games are not movies, stop trying to make them be like movies. The only time it's ever been acceptable was LA Noire, and even then it was creepy at times.
Feb 10th 2012 5:58PM @Tedstery
Blizzard owns no part of the DOTA history, other than it was a mod of their game. They believe that entitles them to keep the DOTA name for their own use, as they started working on their own new DOTA game after the success of games like League of Legends.
And they started work after Valve did with DOTA 2. Blizzard has almost no right to claim the name belongs to them. That's like saying Epic owns part of Mass Effect because it uses their engine. >=|