Oct 9th 2008 1:43PM Me! Me! Me!
Aug 24th 2008 12:29PM For some reason it reminded me of the final, big firefight sequence in Full Metal Jacket. Boomkin = Animal Mother, etc.
Feb 12th 2008 2:27PM Gweryc isn't the only non-conformist out there. One of my alts is a warrior (Zoilo - Dragonblight) who I have decided can only wear leather gear. My idea was to try and level up the character by focusing on agility and stamina, rather than stam/str. So for it has worked out fine, but he is only around lvl 20.
I figure, even if I opt to switch him to a more mode later on, the experience I get in having chosen to play a "gimped" (not that he is gimped in my eyes) toon, will pay off in better player skills when/if he switches to plate armor.
In a way it really about adding an additional element of challenge to the game. I've got lots of toons, including a 70 Holydin. So finding ways to add a little zest to things is just part of gameplay for me.
(now that I think about it, I have another non-conformist toon. a 46 frost mage who is 300/300 enchanter/tailor. I try to stick to him wearing gear that he makes and enchants. Just another bit of zest).
Go Gweryc! Go Noor!
Kyldorn of Dragonblight
Dec 20th 2007 7:27PM I'm quite excited to see the introduction of evolving content into the game. By that I mean things like the Sunwell basecamp that will grow as players achieve certain goals, and the introduction of destructable structures in WotLK. I'm certainly hoping that Blizz keeps going this direction.
I can't help but imagine a future where a Xroads raid actually results in the town getting burned to the ground, and then the NPC minions go to work rebuilding it, ditto for Southshore. Or if someone fails the sea monster quest at Theramore the monster could destroy part of the docks, or even part of the walls.
It would certainly bring the "world" a little more to life.
Dec 17th 2007 2:13PM I have one main toon (70 pally) which I'm trying to get Kara attuned, one main alt (43 mage) that I am leveling. I also have 7 other toons that give me a full compliment of all classes and races (Alliance) for when I want a bit of variety, none of them above low-20s.
Nov 19th 2006 8:25PM I can't remember if it was my first or second toon, but my main is a Paladin. No major complaints, I think Paladin's are cool, and for soloing up to 60, I don't think you can get much better. If you play it right you are practically unkillable. Still, my biggest gripe is the lack or ranged attack. WTF, I think every other class has a ranged attack. I have never seen one reasonable explanation of why Pallys have no ranged attack.
I recently went back and did the boomerang quest line (after I was lvl 60) just so I could get something w/ a ranged attack, even if it had a long cool down.
If I saw something that explained the logic for no ranged, then I might be satisfied, but as of yet I've seen no satisfactory explanation.
Nov 19th 2006 7:19PM Personally I'd like to see a bit more differentiation between the races. Taller races should be able to run faster than shorter ones, dwarves and taurens and orc should be stronger, elves and gnomes should be quicker. I'm sure you could think up ways in which each race could have an advantage and a disavantage.
I guess this dates me, but I go back to good old dice rolling D&D, and one of the things I liked about that is that there were differences between racial types. It made you do a little thinking up front about what you picked, 'cuz you were going to be stuck with it.
It just seems logical to me that a tauren might be able to get in a blow that knocked a gnome silly, but that the same gnome would be running circles around that taurens knees (stabbing away).