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Mar 15th 2011 10:07AM First toon was a Human Warrior on whatever realm it decided to throw me onto. That was short lived since my brother and friends started on another realm so swiftly made a new toon over there.
Needless to say I had not enjoyed the warrior and made an Undead priest which recieves all my attention to this day. Various other alts get used but Priest will always be my Main. The other warrior hasnt seen the light of day since then.
Mar 15th 2011 6:17AM Quote "It feels optional right now, and though the Holy Fire changes are going to affect it, I think Blizzard still intends to keep it optional for players who just want to cast healing spells."
Think Dawn summed it up well with it being optional. Its not something that works all the time. For me that throws down a problem of being able to settle into a rhythm when it comes to healing. Sprouting wings is fun and the extra throughput is nice but doesnt flow for me.
With buffs to AA/A spec, it would be nice to see mastery designed to be in sync with it.
Feb 22nd 2011 6:04AM Quote - "We spent the rest of the night designing spells, everything from a Penance with an Inner Focus-inspired modifier, which split the spell into a raid heal"
Read this and imaged modifying Inner focus to allow Penance to be casts over a group. Something like "Inner focus allows penance to hit 5 players". 15 bolts of light radiating from the priest would look visially amazing but assume it being very OP, however, would allow us to stack grace on 5 targets though which would allow for a short increase in AOE healing effectivness.
Alternatively, a new resource bar be designed for a disc priest which somehow charges up with amount absorbed. When it reaches X amount or X stacks, a new CD, similar to divine gaurdian, can be used and places a "small" shield on Y amount of players, maybe absorbing 10% of the players HP.
Feb 19th 2011 4:30AM For a resto druid, maybe crib off the two priest CD's via modifying the Wild Mushroom spell, make it a talent in the resto tree to change its effects.
Possible ideas could be:
Places a mushroom on the ground and players under neath it either
a) takes X% reduced damage
b) Receives X% extra heals (to make it druid specific make it x% extra from Hots on the targets).
Like i say, slightly a rip off of PW: Barrier or Guardian Spirit and would only be accessible to 85 druids but its a thought.