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Arcane Brilliance: The new and improved arcane tree in patch 4.1 {WoW}

Mar 13th 2011 4:46AM This is now fully off the topic and I am won't be going any further. If you'd like to return to the main point, that of making Arcane a competitive dps spec (compared to the other two mage specs), I would be happy to discuss it further.

Also see the previous response regarding semiotics, denotation and connotation.

Arcane Brilliance: The new and improved arcane tree in patch 4.1 {WoW}

Mar 13th 2011 3:47AM This is now fully off the topic and I am won't be going any further. If you'd like to return to the main point, that of making Arcane a competitive dps spec (compared to the other two mage specs), I would be happy to discuss it further.

Also see the previous response regarding semiotics, denotation and connotation.

Arcane Brilliance: The new and improved arcane tree in patch 4.1 {WoW}

Mar 13th 2011 3:04AM I stand by my previous post. For my situation, and in my perspective, it is not viable. It is not capable of working successfully. Meaning: providing max damage, regardless of favor or desire.

I would also encourage you to look into semiotics, denotation and connotation, concerning the english language and use of words beyond their prescribed meanings.

Arcane Brilliance: The new and improved arcane tree in patch 4.1 {WoW}

Mar 12th 2011 10:58PM In response to Omedon666:

I must respectfully decline your request. I use the word viable specifically because I mean so. Viable may not apply to everyone, but it does apply to my situation. That being a person who is raiding with a guild and expected to bring the dps and min/max to my best ability. Something is no longer viable when it doesn't bring out the best (to an appropriate range) compared to one thing or another.

So... no. Not every spec in the game is viable for my situation. Frost is not viable for raids in my opinion because it's damage does not compare to Fire.

I offer no other comment on your other statements.

In response to Donald Raeside:

I think being able to be more mobile with ArcBlas would definitely make the spec a tad more interesting. Dare I say, we get a glyph/talent that allows us to fire ArcBlas on the move in addition to barrage? Then we ask, where does barrage fit into our rotation beyond a AB-debuff clear? Though maybe that is enough.

For those who say this might be too much, I'd point out Steady Shot, and auto shot for hunters is now an on-the-move option. Granted the dps is in favor of the mage here (I think) but still. Just a thought.

Arcane Brilliance: The new and improved arcane tree in patch 4.1 {WoW}

Mar 12th 2011 8:47PM With the changes to combustion and ignite munching/overwriting, I'mt not sure Arcane could ever be viable over Fire for AoE.

I didn't mean to say Arcane was so extremely simple, just slightly boring with the one spell rotation. Managing cooldowns with mana isn't super complex, but timing everything right and adapting your timing to the situation takes a bit of skill or finesse.

Then again, this is WoW. Not quantum physics.

Still, Arcane just feels more right for a mage than fire or frost. I like my purple lights and daft punk neon.

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