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Jul 27th 2011 10:33AM Don't forget RoF on Beth tilac, makes it 100 times easier, and I was the first mage to figure it out in my guild (my second pull after they did it for 1 hour "Does RoF work?" "What?" "Rof?" "uh... idk" "it could be useful..." "yea... why haven't we tried it yet, let me know" , next pull we find it works, after that all mages used it and we kill).
It was a great article though, good work.
Jul 25th 2011 3:13PM Yea, I'd easily have tolerated the article as something interesting or a change up that is tolerable if it offered something. No news, no useful information, just a long running joke about Mages being useless. I mean, Archmage bashes and has a lot of fun but he GIVES knowledge. He doesn't just write "Warlocks suck hahaha" and ends the article, for instance, one was on the gear we should want from FL, last one was on the pervasiveness of the one button mage myth and various musings on it, one was on the arcane mage changes, etc.
Jul 18th 2011 10:45AM My mains name is AlbinoRaven, so I had to get the Albino Drake and the Raven lord mount, thats just what had to happen. Of course now I'm falling into collecting mounts, 68 right now, trying for 100 just because. Lately I've fallen down on it because of the work 4.2 requires without having extra time to collect things.
Jul 17th 2011 1:38PM recount doesn't show the smaller spells... that was a big point, we do a lot more than that one spell, but that spell is the majority of our damage.
Arcane mages are like using a large water tank while trying to put out a fire. The hose is Arcane Blast. You can open it up big and spray it all in 2 seconds if you want, but chances are you just spent too much too fast and the fire rages on in other parts and you didn't hit the majority of the fire. You use whatever logic, reasoning, pumps, refills, and valves (other arcane spells) to break it up, keep it steady, keep it coming and hit the right parts. THAT is how you put out that large fire (down a boss). Sure on smaller fires, all you need to do is blast it with everything, but on larger wide spread fires, like a whole building, you don't just blast everything on the front of the building and say "well this parts out, job well done" while the rest of it burns and spreads to new buildings.
Jul 17th 2011 1:32PM difference happens at the higher level, you aren't even close to understanding the intricacies yet. I don't mean this as a downer, or that you suck. I'm simply saying that your against mobs that die in 1-2 minutes. Taking down a raid boss at 10 minutes is a big difference.
You are also the reason this myth gets perpetuated, new mages can get away with it and do it with ease. One day you'll get the wake up call if you ever raid. I've seen it in multiple fights and I've seen it recently. Your DPS is HUGE in the beginning, you do great in the first 2-3 minutes. Then all the sudden you drop 1-2k dps every 30 seconds until your doing damage that is laughable. It will happen, wait till that day to tell us how great you think you do in our spec or how easy our spec is. Because I can do a a ridiculously long fight with a steady stream of pew pew playing proactively instead of lazily.
Jul 17th 2011 1:26PM Also being proactive and more level headed thinking (As a mage should be by definition) is much easier on the noob instead of a reflex fight. I'm not saying fire and frost isn't magey but reflxively hitting things off a proc is not the same as counting on one proc you KNOW is going to trigger and having to simply plan everything out and make calm calculated decisions. Arcane mages get one free spell, and it does little to no damage, its point is to break a rotation. I also like fire and frost, having a choice to be proactive and reactive doesn't make one better than the other, they are just different, different is good.
Jul 17th 2011 1:14PM I believe that's a large part of the problem, there are a lot of dumbies running around with mage alts that pull that. Not only can they not play the class effectively, they make asses of themselves and piss everyone off. Then they look at good mages and see a similar recount report, most of our damage comes from AB. They don't get to see what we actually do, our other spells don't do much of any damage but they are still used. I don't care if you hate sheeps, I don't care if you think missiles and barrage are useless. They are important parts of the spec.
And while the rest of the specs deal with large amounts of procs and instantaneous actions, the arcane mage is the opposite. We have to plan the entire fight out mana wise. And we have to be close to perfect because a snafoo and we just lost 2k dps for the rest of the entire fight (you can recover sometimes, but I think the biggest thing you can look for an example is to go down on cool downs, be brought up on a Brez and have to deal with no mana regen while dpsing with no mana; that is the overblown example of each decision an arcane mage makes).
I like the comments above about healing, as a healer don't think you have things worse because you have to keep dumb people alive. When your done, if you healed slightly and the boss is down, you win, no one will question you (most times). you drop too much mana? Someone covers you or maybe someone dips low, most times someone doesn't die, but it can happen. As a DPS, and a DPS that relies heavily on management, if your mana dips, everything becomes messed up and you lost a lot of DPS for the REST of the fight. Even if you down it, people look at you and start thinking about a replacement they'd rather have. As a healer, you the tanks, and the DPS are a team. As a DPS, everything is a competition and you better be one of the best or you will get removed. Your team can win, but you can still lose. I've never seen a healer walk out with everyone alive, and the boss dead, to get booted from a team. As a mage I've easily seen this happen dozens of times.
Jul 2nd 2011 8:00PM the cloak you get from friendly with Avengers of Hyjal is better, just do like 2 trash runs.
Jul 2nd 2011 4:47PM Key to an easy Beth tilac: Add control. I don't want to toot my own horn here but one thing I realized: Ring of frost works on the little adds that heal the big adds... 3 mages and you got all 3 areas covered (in 25 man), and just burn it down...
Jun 18th 2011 10:24PM he's talking about healers that REALLY want spirit because of the talents that give them regen during casting, which doesn't apply to dps casters. DPS casters don't have that ability so spirit is useless. So what he is saying is that HEALERS don't want the staff and shouldn't be competing for it. But Boomkins, Shadows, and all caster DPS ranged should want it.