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May 20th 2011 1:32PM My spouse just got her account, and I transfered her character from my account over to hers because we have the same last name.
May 10th 2011 12:16PM I am not sure what game everyone else is playing, but I have all three roles covered in three different classes.
I am gearing up a warrior tank in heroics, have a pre-raid fully geared rogue and a gearing shaman just about ready to hit ZG/ZA. (No I don't raid yet, still waiting for my GF to gear up before we both commit to raid nights.)
I run PUGs all the time, since my guild is raiding, I am left out (we are a 12-15 member guild we consider ourselves hardcore-casual). Except for a single ZG run, where the rest of the group was a guild learning the instance... I have NEVER spent more then 2 hours in a heroic. Usually my heroics take 30-45 minutes?
Last night I got Grim Batol, and while two out of three of the DPS could not dodge the blitz (never been there) and I had to burn my CD's to heal them, we still killed the boss after only 1 wipe, on top of that, the tank wouldn't listen to my CC advice, we had only 2 wipes the whole night.
This content is NOT hard. I am not sure what raiding looks like yet, but except for ZA/ZG, the heroics are easy, not too easy, but easy enough that I don't finish the night exhausted.
I am personally semi-hardcore, but I use my GF as a benchmark, because she is as casual as they come. Won't change specs because she likes her pet's damage, doesn't use mods or macros because they confuse her. She listens to my instructions for a boss, takes a few tries to get the hang of it. She admits that she finds the instances challenging, but not impossible... ever. All we do is PUG together, with me tanking or healing.
Can someone explain why these heroics are considered hard? ZA/ZG I can see, even my guild group was having a bit of trouble 1 shotting the bosses the first time. (That and the lag spikes we get post-patch are hard to deal with, our MT keeps lagging)
May 4th 2011 11:28AM Please take a moment and put yourself into the shoes of other people. This is not E-J, nor does he claim to be catering to that crowd. Did I find today's post very useful, not quite. I have run the Zuls about 10 times since the release, most PUGed.
This is useful information for people with rogue alts, or people who do not check these posts during work hours. Some of this might seem to be trivial for you, but i have also been in the Zuls with my healer, and I have seen some very poor rogues. This would apply great to them, and they could benefit from it.
Apr 11th 2011 3:39PM I have pugged with over 100 different players, all heroics, and I don't think I have ever failed once.
Yes, we have wipped a few times, but mostly due to mistakes, never due to player incompetence. I haven't raided much yet (I did two bosses in Blackwing) but the mechanics are quite simple, and well... easy.
There are probably bosses out there with gear checks, my guild is starting to feel the burn on Cho'Gal, but that's just a question of gear and getting a few people a few extra pieces.
I am not one to lust after Vanilla, where I only managed to kill two Naxx bosses, and I have a small family, so I play casually now, but things are easy. Easier then I have ever remembered them to be. (I stopped raiding in ToC, so dunno how ICC was on difficulty).
I like the heroic / non-heroic raid formats. It allows for both casuals and hardcore to enjoy the same content. I like the RDF, PUGs are fun now, no drama, in and out quickly, and if someone doesn't know a fight, I will explain it to them.
Apr 8th 2011 2:12PM I believe this is a matter of opinion. I feel healing is a lot nicer, since I can't just spam my spells and expect to win.
I actually need to make decisions in raids as for what heal is better? Should I use healing rain or chain heal?
I am leveling my tank now and honestly, Northrend is too easy. I chain pull and sometimes double pull, and never have to pay for it. I am looking forward to when I need to give out CC targets again.
Apr 8th 2011 12:04PM The top guild on Burning Blade in Vanilla wow had their main tank in the same situation. He was Deaf and never on vent.
They were the top progression guild on my server, and the only horde guild to kill KT before the patch / expac hit. This was very very hard content, and he succeeded very well.
I was in a few pick up Kazak raids with him and I realized he was raid leader as well. He did the groups, wrote out the instructions, and had macro's for reactionary stuff.
Vent is a tool that makes it easier, but if a single person is not on vent, it won't stop your progression.
Mar 24th 2011 3:48PM And that makes it alright to take it from the DPS who has a 30 minute queue as opposed to your instant queue?
It's always nice to ask, and if you are MS tank and already have the gear, your runs are more likely to be quick and effective. More so then the DPS who has all the gear except for that trinket, and needs to wait for 30-45 minutes for his attempt. He might be paired with an under-geared tank / healer and his run will be hell.