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The Queue: I went Alliance again. Shhh. {WoW}

Mar 18th 2012 8:34PM @Jeff

Because the Horde have airpower of their own and are more than capable of knocking an unsupported gunship out of the sky. It's not like there'd be any point anyway, the Forsaken aren't likely to be intimidated by taking civilian casualties after all.

With the loss of Southshore Andorhal is lost and the Stormpike in AV are totally cut off, with Crowley's betrayal of the Worgen in Silverpine the retaking of Gilneas collapsed into a stalemate. Pretty much only Aerie Peak remains and if the Forsaken do take Arathi to make Stromgarde into a new Undercity as the quests suggest, they'll be cut off and surrounded too. The Alliance is on the verge of being pushed out of Lordaeron altogether in Cataclysm.

The Queue: I went Alliance again. Shhh. {WoW}

Mar 18th 2012 4:41PM There's nowhere to launch an attack from, Southshore was the Alliance port in Lordaeron and it's been bombed into slime. You couldn't retake it with any force, which is probably why Sylvanas nuked it instead of conquering it in the first place. Gilneas is lost and the only other route would be through the Wetlands, over the Thandol Span and into Arathi.

Unless the Alliance takes Arathi before the Forsaken take Stromgarde and dig in Lordaeron is effectively a total loss.

Blue Posts and Other WoW News: New race and class combos not guaranteed {WoW}

Mar 1st 2012 6:45AM "At that point, they might just rename paladins "magical battle priests" and make "paladin" the racial descriptor for human and dwarven magical battle priests."

That's what Paladins originally were. Stormwind's priests were ground into mincemeat by the Orcs in the First War, so they strapped on plate armour and learned to fight in order to survive long enough to be of use to their troops.

Given that they really are just "magical battle priests" and priests themselves can use the Shadow, a fourth Paladin Shadow spec and opening the class up to Forsaken and Trolls wouldn't be a huge lore stretch.

The last gasp of 25-man raiding {WoW}

Feb 24th 2012 5:32PM "I wouldn't (I raid 25), but I'm sure a lot of people would."

If you're correct that a sizeable proportion of the raiding population, already a small minority of the overall playerbase, would stop raiding if solo or small group activities provided the same loot, wouldn't that suggest that large group PvE such as Raiding is an antiquated concept artificially supported by gear inflation for nostalgic reasons?

I mean, if most people don't raid, constant attempts to get more people raiding fail and many raiders would stop if there were alternative gear progression paths, then Blizzard would logically be better off scaling back both 10 and 25 man raids in favour of putting their resources to work developing new concepts in solo and small group content.

Know Your Lore: 5 remarkable relationships from Warcraft lore {WoW}

Feb 15th 2012 5:53PM It might refer to Genn's overall responsibility for the entire situation, even down to the building of the Greymane wall and the hatred of Gilneas it engendered in the Forsaken.

Without that and, as far as I know, authorising Arugal to unleash the Worgen in the first place, Sylvanas wouldn't have been there to take a potshot at him and hit Liam.

Heart of the Aspects mount now available for $25 {WoW}

Feb 14th 2012 7:36PM It's just a polling system. If your post strongly agrees with the majority it goes blue, if it disagrees strongly with the majority or you otherwise offend them with it your post goes grey, if it toes the middle ground it stays white.

If the system was only there for the community to police spam and troll posts then there wouldn't be a blue "upvoted" state.

The Queue: You will die, we promise {WoW}

Feb 12th 2012 3:29PM @Jeff

You know there are plenty of gamers who wouldn't consider themselves "casual" that aren't interested in a game being very challenging at all. Some of us just play for relaxation and entertainment, which is why easy difficulty modes have been a part of gaming since the beginning, when it was anything but a casual hobby.

Breakfast Topic: What's the best quest zone in the game? {WoW}

Feb 11th 2012 9:58AM I liked the whole of Forsaken Lordaeron, Tirisfal, Silverpine, Hillsbrad, WPL and Arathi. They really give a sense of being a part of something greater, not just a wandering mercenary but an agent of the Dark Lady herself on the forefront of an unstoppable tide of Forsaken might.

Compared to the dazed and scattered monsters living in the shattered relics of their former lives that they were in Vanilla, the transformation of the Forsaken into a proper nation with their own culture and third only in power to Stormwind and Orgrimmar is good to see. I only wish the Arathi quests hadn't stopped so abruptly, I want to turn Stromgarde into an Undercity, damn it.

Outside of that I enjoyed Southern Barrens and especially Horde side Stonetalon for similar reasons, you're a part of the army, not just an adventurer. Oddly Alliance side Stonetalon is my least favourite, purely for the nauseating line you get when Thal'darah is destroyed. "The Horde hate beauty that is why they destroy it!" *gag*

Third faction or logistical nightmare? {WoW}

Feb 3rd 2012 4:08PM Let Bolvar and the Lich King merge into some unholy hybrid of Bolvar's desire to protect Azeroth and the Lich King's hatred of the Burning Legion. Let a new Scourge arise unconcerned with the antics of the living and focused on the destruction of the Legion, let all races be capable of joining the new Scourge with skins based on the current Death Knight styles, then replace Paladins and Druids in the new faction with DKs from level 1 and a Necromancer-esque class.

I'd be so damn happy to see that, I've wanted to join a Scourge faction since my very first Death Knight awoke in Acherus to serve the Lich King. Those few levels until Light's Hope are my favourite in the game. :)

Breakfast Topic: What are your WoW pet peeves? {WoW}

Jan 28th 2012 12:54PM What's wrong with DK tanks? A healer mate of mine absolutely loves them, says when they're well played they take damage smoothly and predictably.

Also I've seen a Goblin DK save a group from an over enthusiastic DPS pulling mobs by rocket boosting past us in the nick of time, laying down D&D in mid air and picking the whole lot up like some angry midget superhero.

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