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Oct 23rd 2011 7:39PM Umm...no problem...?
Happy I could help, and you're welcome.
Oct 23rd 2011 11:44AM "Boot to the Head" is my suggestion.
Oct 19th 2011 10:01PM @Narsh
I would love for them to give a glyph that improves our battle rezzes: but let's face it, even if they do, it won't be more than 50%.
Druids have to shift out of their form to cast for 100%. That's a loss of dps, and if balance or resto, a helluva lot of mana.
Warlocks have to decide whether to pre-stone someone before the pull, or to use the stone as a battle rez for 75%. That's a loss of time after a wipe and the ability to self-rez and still keep a battle rez.
Death knights have an instant battle rez that can be used for the cost of 50 runic power. Something that will be replenished by 3 or 4 rune-using strikes. It's a loss of no time for auto attacks, as well. However, it only rezzes for 20%.
Seems like it's a tradeoff between health and utility/dps/mana. Death Knights are actually at the upward end of this tradeoff, from a purely selfish perspective.
That's my take on the battle rez problem. Feel free to think what you will.
Sep 25th 2011 2:50AM I can understand all the reasoning behind giving the rogues a legendary (namely that they haven't had one in a couple years, if I remember right), but the wings? I'm sorry to all rogues who love them, but that doesn't fit well with ANYTHING they do, except perhaps Shadowstep.
"I'ma rogue, I'ma rogue! I can stealth and...why is everyone looking at my wings? I'm stealthed! They can't see my ten foot wings! They just CAN'T! It's unpossible!"
Sep 15th 2011 10:04PM If you're trying to solo some of the fights with Mind Control or disabling mechanics, using Kael'Thas here as an example, and you find yourself getting MC'd, it's most likely because of Shadowy Apparitions. Any form of pet/player on your team other than you will trigger this. The only way around it is to be the sole holder of aggro and have nobody else in the raid.
It's the principle reason why blood DK's can solo Kael'Thas and hunters can't (easily); it's because the only things DK's could bring in close to a pet are cd's (Dancing Rune Weapon/Ghoul for Death Pact) that can be forgone for slightly less survivability. They can also bring Blood Parasites that count, but you have to spec out of those if you have any hope of downing Kael.
So, if it has a health bar and isn't holding aggro, it will trigger a disabling ability, and thus a reset.
From personal experience as a hunter/DK solo'er, and the fact that in PvP (at the very least) Shadowy Apparitions are destroyable.
Jun 26th 2011 1:12AM I have been attacked by Deathwing six times. Five of which happened within two days.
The only other time, I was flying and Deathwing just spawned in front of me.
I flew down his gullet.
For a long time.