Apr 3rd 2012 6:41PM I took the phrase "you look strong" in this context to be a statement on looks, not ability or fighting prowess or the like. Since he says immediately afterward that "I bet you're all the rage with the ladies," it's fairly obvious he's saying that your character is good looking or handsome in the stereotypical manly-man way. His statements to both male and female characters are regarding looks. OK, after the replies I now understand that people think it is sexist because it's a guy saying it to a female, but I still don't agree.
Apr 3rd 2012 4:37PM I'm confused on what problem people see with Ji's dialogue. This is the first I'm hearing about it, but from reading the quotes in the article, it looks like he says virtually the exact same thing to both male and female characters, just tailored to each gender. "Hello, friend! Statement about your looks! You must be popular with the opposite gender! Join me! You and I are going to be good friends!" Is it because he's a male character that him saying that about a female is creepy, but it's not creepy when he says it about a male character? Do people consider it sexist just because he mentions gender? I seriously don't see how that is an example of gender inequality; someone please explain. Because the impression I get from the article is that Ji says some terrible, sexist thing to women and then something generic and inert to men, when, as I said, he says the same thing to both, just switched up for each gender.
Mar 30th 2012 6:33PM @Michael: Why do people make statements like that that have absolutely no basis in fact without actually looking for themselves? You are completely wrong, Michael: most quests that give weapons give them as one choice with pieces of armor. Go to Wowhead and look at the quests. You can put a filter on to show only quests that give you a choice of rewards. Looking at the Alliance quests in Twilight Highlands, there are nine that give you weapons. One of those has a gun as its only reward, so it doesn't really count for our purposes. Out of the other eight that offer a choice of rewards, only one is all weapons, and that's the Crucible of Carnage quest, which is designed to give you a blue weapon. The other seven quests have weapons as a choice with armor as the other choices (one quest has two weapons, but also two pieces of armor).
I also looked at Hyjal, Uldum, Deepholm and Vashjir, and while I didn't count up the exact number of quests that give weapons, I did count the number of quests that give ONLY weapons. There were exactly two, one in Deepholm and one in Vashjir. The many other quests that gave weapons always gave them with armor pieces as a choice as well.
So, in conclusion, you could not be more wrong. Next time, before dismissing something out of hand, actually check.
Mar 30th 2012 4:13AM @Boobah: I was curious about this, because I was pretty sure Slythwolf was right and most quests don't reward gear, so I looked at all the Alliance quests in Twilight Highlands. Out of 152 quests, only 40 give gear (39 give a choice between three to five items and one gives only a gun). The rest just award gold and xp. So, in reality, the vast majority of quests, more than two-thirds of them, DON'T award gear. Obviously, the exact ratio will be different in different zones, but I glanced at Deepholm and Hyjal without actually counting, and they both look to be about the same percentage.
Mar 29th 2012 4:50PM I think most of the changes won't be overpowered, but all together they very well could be, and that heal definitely is. As you mentioned, it's more powerful than Rogues' Recuperate when we put all our talents into it, plus Rogues have to use combo points on it and it lasts a limited duration. Spirit Bond is always active as long as their pet is alive. That's crazy powerful.
The DOT clearing for Freezing Trap is just bringing it in line with other break-on-damage CC like Blind and Polymorph. Both of those have glyphs that remove DOTs as well, so I don't think that's a problem at all. The knockback seems like they're giving hunters another kiting tool, but with the removal of minimum range they don't NEED to kite (not saying kiting won't be the best strategy for them, just that it won't be essential now), so giving them more tools to do that seems sort of annoying. I already have enough trouble staying on Hunters as melee now with double Deterrence letting them just run away while I'm stuck slowed by concussive shot or on their ice trap. I do think that with the sheer number of buffs and improvements their getting they will be nerfed.
Mar 27th 2012 11:13PM @akusa_fox: "I'm confused, he said he 'doesn't just not care'. Isn't that a double negative, and mean he does care"
"Doesn't" modifies "just," not "not." In other words he doesn't ONLY not care, he is ALSO annoyed the developers are spending time on it.
Mar 27th 2012 4:15PM "What I don't get is - why wouldn't they just spec Prot and insta-queue?"
I don't know why they wouldn't spec Prot (they just like Arms better?), but you can still queue as tank no matter your spec if the class has a tank spec, so that Arms warrior would still be getting instant queues.
Mar 26th 2012 11:28PM Yeah, my thoughts exactly. I kept seeing all this speculation and thinking, "Really? They actually think Warlocks will become a tank from just one glyph?" Every other tank has a full spec, specific tanking gear and specific tanking glyphs. This has always just felt like a flavor, "fun" sort of thing.
That said I would definitely not be against seeing a Warlock tank or some other caster-type tank, whether from an existing class or a new one, but like GC said, it would be something much more involved than one glyph.
Mar 24th 2012 1:02PM I'm pretty sure they've said they're not doing one of those because they want to focus more on world PVP. Which I think is a pretty dumb idea, because they are two separate things and you could have both since WG and TB only happen at certain times. I love world PVP, but I've never thought TB or WG hindered that. The fact that I'm on a PVE server because that's where all my friends are hindered that, and WG and TB were the only places I'd ever find flagged Horde to fight, even when the battle wasn't happening. Yet one more example of Blizzard trying to change player behavior by taking things away instead of making whatever they want us to do more desirable (no WG/TB to promote world PVP, taking out HGWT to promote getting out in the world, etc.).
Mar 23rd 2012 2:42PM Too bad that was a commenter's reply to the original question that got stolen without attribution for the queue ...