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Recent Comments:

Problems appearing in 2.0.3 {WoW}

Jan 10th 2007 2:43PM I don't know if this bug existed before, but if you're on the elevator going up from undercity and you keep walking forward against the forward wall, the game immediately disconnects from server(doesn't crash though). Happened two out of two attempts. Then I stopped doing it because I wanted to play.

"You guys suck at this game" {WoW}

Dec 22nd 2006 3:40PM @6 He'd probably just call them all names.

Honor gain reduced by 30% {WoW}

Dec 12th 2006 9:26PM @24: Yeah, 'cuz people stop playing when they get their items, not before.

Meet the clue-by-four.

Honor gain reduced by 30% {WoW}

Dec 12th 2006 4:55PM Come on... everyone was amazed at how easy it was to get stuff. Part of balancing a game is making it not-so-easy. If it was just easy, people would leave. Now people on forums are complaining that it got slightly harder after being really easy and they're "quitting" because it's slightly harder. Maybe there's a teletubbies game for you to go play.

This system is *still* way better than the last one.

GuildWatch: Let's all go to the movies {WoW}

Dec 6th 2006 10:14PM Best. GuildWatch. Drama. Ever.

World of Wiicraft? {WoW}

Nov 22nd 2006 4:31PM One of the things that held back the look of armors and textures in FFXI was the limited amount of memory on the PS2. The game's graphics couldn't be overhauled beyond the specs that the PS2 couldn't handle. It'd be sad for that to happen with WoW.