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The Queue: Orc monks best monks {WoW}

Mar 23rd 2012 3:17PM *Official Answer Key*

1 - Forest ranger
*Smokey the Bear*
2 - Affable winter-time pop soda drinkers (and football fans)
*The Coca-Cola Polar Bears
3 - Taught children their alphabet, told stories, etc.
*Teddy Ruxpin*
4 - Food thief
*Yogi Bear*
5 - Armored bear
*Iorek Byrnison*
6 - Missing a button
7 - Oh, bother.
*Winnie the Pooh, Pooh Bear, etc.*
8 - An inordinate attraction to soft laundry
*Snuggle the Fabric Softener Bear*
9 - An antennae on my head and a purse in my hand
*Tinkie Winkie (Teletubby - See below)*
10 - Cloudsurfer
*Kit Cloudkicker*
11 - From darkest Peru
*Paddington Bear ("Real" name unknown)*
12 - Kung-Fu master
13 - Pilot
*Baloo, or Baloo von Bruinwald XIII*

Many, many excellent guesses, and my kids would have been ashamed that I omitted The Berenstein Bears. My inner Otaku also regrets the omission of a Ranma 1/2 reference.

Regarding Tinkie Winkie; though technically we do not know what a Teletubby is, we can certainly agree that they are rotund, vaguely bear-like in appearance, soulless, evil, and probably the spawn of Satan.

Regardless, I hope you have all enjoyed this random quiz.

Happy gaming.

Does Garrosh Hellscream deserve to die? {WoW}

Mar 23rd 2012 3:09PM The bigger question: Who is going to ninja our kill in the final raid?

Personally I think it's Vol'jin's time to shine. Hell, Blizzard already had some foreshadowing in the Elemental Invasion world event:

Vol'jin: "I know exactly what I'll be doin' about it, son of Hellscream. I'll be watchin' as ya people slowly become aware of ya ineptitude. I'll laugh as dey grow ta despise ya as I do. And when tha time comes dat ya failure is complete and ya "power" is meaningless, I will be dere to end ya rule, swiftly and silently. Ya will spend ya reign glancin' over ya shoulda and fearin' tha shadows, for when tha time comes and ya blood be slowly drainin' out, ya will know exactly who fired da arrow dat pierced ya heart."

The Queue: Orc monks best monks {WoW}

Mar 23rd 2012 11:08AM I look forward to rolling a Bear, be it Panda or otherwise. After all, Bears are soulless, godless, rampaging killing machines. Maybe I'll RP a Fury Warrior with Fist weapons.

In celebration of these bloodthirsty symbols of evil, a quiz for The Queue readers. Try to identify the following bears from pop culture (and try not to Google-cheat!):

1 - Forest ranger
2 - Affable winter-time pop soda drinkers (and football fans)
3 - Taught children their alphabet, told stories, etc.
4 - Food thief
5 - Armored bear
6 - Missing a button
7 - Oh, bother.
8 - An inordinate attraction to soft laundry
9 - An antennae on my head and a purse in my hand
10 - Cloudsurfer
11 - From darkest Peru
12 - Kung-Fu master
13 - Pilot

Please understand that this is not a bear endorsement. The aforementioned are all participants in a clever, long-term marketing campaign by bear sympathizers. Playing a bear in a game is more like playing an assassin or pirate: You'd never actually want to be one in real life, it's just fun to pretend.

All God's creatures have a soul; except bears. Bears are actually Satan's children.

Enjoy the quiz; I'll let you know when someone gets them all correct.

The Queue: Ask the beta testers {WoW}

Mar 22nd 2012 11:05AM Should I name my new Pandarin Cubbi, Gruffi, Zummi, or Tummi?

The Queue: Panda wasteland {WoW}

Mar 16th 2012 11:05AM There have been a lot of very interesting and important questions answered by The Queue. Questions about Thrall's unborn child, the forthcoming destruction of Theramore, why some gamers are afraid of Mists of Pandaria- I, too, have a question. It might not be Azeroth-shattering, about Titan mythos, or concern Pandas, but I consider it very important, nonetheless.

What wallpaper will eventually replace the existing Kil'jaeden homage in The Sunwell?

Despite their laziness in taking down their statues of Kael'thas Sunstrider, I just don't see the Blood Elves sitting on the laurels while Kil'jaeden adorns the walls of such an important location. Do you think they'll put up a portrait of an important figure in Blood Elf culture? An interlocked classic iron scroll pattern? Or maybe a neutral floral pattern? Or do you think the Blood Elves will just go crazy and hire a painter to do some frescos? Are sculptures a possibility, or is that just so 2011?

Scattered Shots: Hunter expertise in Mists of Pandaria {WoW}

Mar 8th 2012 1:13PM Bah: I forgot!

It was a bad example considering the change to melee weapons, but my point stands: There are tons of other items that we'll get flack for rolling on from players not aware of the changes:

I'm sure more than a few Rogues, Ferals, and Shamans will be perplexed at the outset of MoP!

Scattered Shots: Hunter expertise in Mists of Pandaria {WoW}

Mar 8th 2012 11:09AM You won't be resentful when Patch 5.0 first lands: You'll be begging to get rid of expertise just so you don't keep getting vote-kicked by the rest of your party that hasn't boned up on their hunter knowledge post-patch!

Mark my words, all the non-hunters players will be completely perplexed - and furious - that Hunters are rolling on gear with expertise, having missed out on articles and updates like this one. And don't think that the Druid Tank is going to listen when you roll on the first Agi/Exp staff since Staff of the Plaguehound!


Maybe I'll wait until a couple months after launch to resub just so I can avoid the confusion. :P

Is PvP gear good enough for heroics? {WoW}

Mar 5th 2012 3:23PM As a DPS class you should have no problem with using Honor gear for Heroics and even Raid Finder if you know your class well enough, properly gem and enchant your gear, and have the appropriate hit rating for the encounters.

Roles that rely more heavily on secondary stats, not limited to but including shield Tanks on Mastery and Healers on Spirit, might want to focus on PvE gear with the exception of the odd slot item, like a shield.

Totem Talk: While my Chain Heal gently weeps {WoW}

Feb 28th 2012 7:19PM +1,000 Internet Points for the song reference; one of Harrison's best, in my opinion.

Ol' Grumpy and the crushing disappointment of roles {WoW}

Feb 16th 2012 12:33PM Let me preface by saying that this was an enjoyable read, but one that left me a bit confused.

Your entry seems to have two underlying themes: One that addresses the desire to equip weapons not designed for your class/spec/role, the other being more general commentary on roles in general. Regardless, I'm not sure I understand your distaste for hybrid classes and two-handed weapons. Multiple DPS classes, such as Arms Warriors, Death Knights, and Ret Pallies use two-handed weapons like Axes and 2H Swords and Maces.

If you're just talking variety in general, I agree. Gear decisions - specifically weapon decisions - have gotten a bit boring. Before WotLK, and particularly before Gear iLevel became popular, there were difficult decisions to make when selecting gear.

For example, as a Hunter I'm just waiting for a reskinned polearm (or in rare cases, a staff) with each expansion. Gone are the days of Agility swords and unique two-hander combinations. There were four 2H Agility swords in WotLK, not including Quel'Delar, and there have been zero in Cataclysm. Ditto 2H Axes. 1H weapons are useless to Hunters due to the far, far superior 2H enchant. Rather than looking forward to what new whacky gear Blizzard is going to release in the next expansion, I'm looking for a new interpretation of what I already use with bigger stats.

Hunters are not alone, either: Gear has gotten just as boring for most other classes, tanks especially. Once tanks had to decide between Agility and Tank weapons, which made for some interesting gearing decisions and gave tanks more options.

This is not without solution: As you suggest, gear should be made more diverse (and easily could). Enchants would just need to be modified to accommodate for this. Two-handed enchants would need to be calibrated to match two one-handed enchants, and one-handed weapons would either get an increased stat budget or one-handed weapon sets should get a proc making the set more attractive relative to two-handers.

All players should have a wider range of interesting weapons from which to choose. Allow Death Knights the occasional strength polearm, for example. Further, it allows more Transmogrification options, to boot!

Before the Dungeon Finder I could have cared less that I play a pure DPS class. With Patch 3.3.0, though, that all changed. Now, I believe every class should be able to fill two roles in the queue. to reduce queue times and allow players vested in a particular character to branch out.

As a pure DPS, having three specs that all do the same thing ends up being kind of boring, but I don't want to give up on my main because we've got history. Each class and spec already has viable flavor to back up a tank spec, be it BM Hunters, Frost Mages, etc. It just requires a dramatic redesign - a shake-up the game could use, honestly - to get there.

As Ghostcrawler said, this is probably too dramatic to be likely, and would certainly ruffle more than a few player feathers, but I just don't see the need for three specs that all do the same thing, flavor or not. Give me my Iceman Tank, and a short dungeon queue, and I'll be happier overall.


"But enshrining tank vs. DPS isn't something most people understand when they first come into this subgenre of game."

I understand that TERA is aiming to address this very issue, though how that eventually shakes out has yet to be seen. I just wanted to bring this yet-to-be-released competing title to your attention given this comment.


"My argument is more that we should loosen restrictions on those classes based on those roles and diversify those classes."

You're saying two things in closing that also have me confused. Are you suggesting we allow pure-DPS the additional ability to tank, or simply the ability to equip additional types of weapons to add some variety to their existing roles?

Happy gaming.

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