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The Light and How to Swing It: What happened to encounters that were interesting to tank? {WoW}

Jan 15th 2012 2:59PM I agree that tanking in PvP is a specialist role but its done so poorly in WoW that there is very little point. Yes you bring a few extra seconds of taking a hit but you do so now in exchange for being able to do anything else.
WoW is one of the few MMO's where tanks don't have a set PvP role, what little we have is just a bleed over from our PvE roll. You just have to look at other games where the Devs have put in PvP effects onto taunts and the like to see that things could be so much better.

The Light and How to Swing It: Tips for tanking Majordomo Staghelm {WoW}

Aug 29th 2011 8:49PM Your jumping to a big and un warranted conclusion here that 'Active Mitigation' means every tank will be Plated Bubblers.
The day we get active mitigation is the day I am less likely to leave WoW. Being able to control how and how much damage you take will be a great part of tanking. If you feel that the combat parts of tanking should be all about how tight you can do a rotation and then pray for RNG while you hit your few CD's at pre-set moments then you should probably just play a DPS.

A tank is meant to hold the boss and live, anything else should be extra. Hold the boss is gone now with the agro changes and all we have left in the current model is the extra.

The majority of the active mitigation won't be bubbles anyway, that’s the healer’s jobs. We will be spot heals, block boosts, dodge bonuses and armour increases.

Finally, we have no clue what chnages that plan to make yet, but we can be sure it will be different to some extent between all classes. At least wait and see some basic idea of what they have planned before making assumptions and comments like this.

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