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Jun 19th 2011 12:49PM @Halvan: Or unruly, unkempt hairdos. ;)
@mina & ming: The changes began happening before the sunwell was introduced. Their skin paled with being seperated from the Well of Eternity before the founding of Quel'Thalas. After building Quel'Thalas, defending from the trolls who didn't like them being there, and erecting barriers against the Burning Legion, only THEN did they create the sunwell. The changes to High Elves would have been very pronounced by then.
The fact that the High Elves had been playing with magic for 10,000yrs doesn't really enter the equation, as the Shen'dralar have been doing the same.
Jun 19th 2011 12:13PM I know it will never happen, but I'd love to see every set be different based on race. I know they've done sets based on instance, sets based on class, but it would be really cool to see all the dwarves have a similar look wether they be priests, rogues, shaman, or paladins, or Orcs have a theme based on wether they're Warlocks, Shaman, Hunters, or Warriors.
But I'm well aware of the limitations on the art team, and creating that many different (though similar design) sets would be well out of their time constraints, I'm sure.
The Dance studio MUST take priority right now. :)
Jun 19th 2011 12:09PM I asked this awhile back for the podcast, but it never got answered, so I'll try again here:
Is there any reason, lore-wise, why the Highborne in Dire Maul/Eldre'Thalas still look like Night Elves? They were banished from Night Elf society around the same time that the High/Blood Elves chose to leave, yet the Blood/High Elves became paler and shorter (and maybe a little more Metro) due to being seperated from the Well of Eternity/Nordrassil, but the Highborne didn't, despite being separated from the same environmental factors as them.
Jun 19th 2011 11:55AM Well, I do! and I'll thank you to keep your eyes off of them! Go find your own, these are MAH pictures!
Jun 19th 2011 11:53AM "so they may use system info and a combination of all of the above to generate unique keys for systems"
And once the hackers determine what the algorithm is to determine this information, all they need to do is insert code into their keyloggers to capture this from your computer along with your username/pwd. Since this hash is UNCHANGING, it will always be valid. Unlike the authenticator, which IS a continuously changing code.
Alternatively, they can just continue using man in the middle attacks, which instead of stealing your authenticator code, will steal the 'location id' that blizz has put in.
I don't pretend to know what's happening on Blizzard's side for the authentication, but then I'm not the party that's interested in finding ways around it. Trust me when I say that the gold farmers are already hard at work trying to determine how to get around Blizzard's code without needing the authenticator information, now that the possibility exists.
Jun 19th 2011 11:23AM Actually, the man in the middle attack, while extremely rare, does exist. I don't know the details, but the basic premise is this: Virus goes into your computer, replaces, or rewrites the Launcher.exe and Wow.exe to instead launch their own program, which looks identical to the WoW login screen. You put in your username, password and authenticator code. You hit enter, and instead of logging in, you get an error message on the screen. Your information, instead of being sent encrypted to blizzard, has instead been sent directly to the hackers who use it immediately to log in.
As for anyone that says 'I don't need to worry about hackers, the security on my computer is top notch' There is no such thing as a 100% foolproof system. Just ask Sony, I'm sure they had better security in place than any desktop computer and they still got hacked.
Here's a general breakdown of a virus' life: Day 0: released into the wild, likely hidden in a rootkit, trojan horse, or other stealth detection. anywhere from day 0-7: Virus finds it's way into the hands of the antivirus makers, who then take anywhere from hours to days to reverse engineer, create a signature for the updated, and send it out to users via the updates. Depending on how long between the time the antivirus checks for the update and the user actually applies it (most users do NOT use autoupdate) could be another day or three.
Not to mention that it generally takes Microsoft anywhere from 1-4 weeks (sometimes as many as a couple of months)* to release patches that fill security exploits in Windows or IE, during which times virus makers have free reign to use that exploit to deliver payloads.
It's a fallacy that the only way you can get a virus is by opening unknown or untrusted files. These days viruses are MUCH more sophisticated, and rely less on the 'stupidity' of the user and more on the vulnerabilities and exploits of the OS itself.
Bottom line is, you CANNOT be 100% sure your computer is safe unless you're offline. You can take steps to REDUCE your vulnerability, but not to completely eliminate it.
*This is not meant to be a knock on Microsoft. Windows is a HUGE code dump, and the easy part can sometimes be FINDING the exploit, it's generally a LOT harder to fix it without either breaking functionality, or opening up new exploits.
Jun 18th 2011 10:43PM It makes me feel like I do when I leave the house and can't remember for sure if I locked the door. I'm pretty sure it's locked, since I always do, but there's the nagging doubt that I'm going to head back home at the end of the day and find it empty.
Jun 18th 2011 9:28PM Mr Robot was nice enough to provide the service for free on his website. He still hasn't even made money from it by putting ads on.
He then coded for probably 6 months or so to bring the same functionality to the android and iOS platforms so that you could do it on your mobile device. If you don't have the spare cash around to buy him a coffee for his trouble, well, you can still use the FREE website and have the features there. I don't see why you would feel the need to sound like he turned around and made the website into a premium pay service after getting you addicted to it.
As much as it's about convenience for me, I also believe in supporting developers when I can.
Point of fact you COULD use the web browser on your mobile device to access the FREE website and have some of the same experience, He didn't block the site from portable devices. Though personally, I prefer the layout of the app on the iPhone to the web service.
Jun 18th 2011 9:18PM "Well, the sites you have listed actually don't charge for Blizzard IP. Wowhead offers custom graphics, removal of adds, custom avatars, but anything and everything related to WoW is accessible for free. Curse.com offers extra simultaneous downloads and a few other features for premium service. Again not Blizzard IP. Wowstead same thing, custom themes and added features but not Blizzard IP."
Much like Curse.com though, all of the content is available for free from Mr. Robot on the web. The $2 is a small, one-time charge for the convenience of accessing it through a mobile device.
Curse premium gives you much less, charges you monthly, and one month is more than the lifetime access granted by Mr Robot.
As well, the mobile app doesn't use the Blizzard images for any of the items, so it's really just the text from Blizz's armory that's being accessed.
Jun 18th 2011 9:10PM The iOS app was finished about the same time, but Apple is notorious for taking forever to approve an app.
$1.99 seems like lot to charge for an app that can be found for free on the internet, but I for one have found the portability and convenience of not having to alt-tab when I'm optimizing to be MORE than worth it.
For the record, I've never bought an app before, and definitely don't pay for blizzard's 'premium' services, but I gladly coughed up the $2 for this one.