No Profile Found
Oct 23rd 2011 3:44PM @neojames82
"The user base for the PlayStation 2 version was truncated initially because of limited sales of the PlayStation 2's hard drive and network adapters that were needed for the game. The Japanese release of Rise of the Zilart was the number one selling game when it debuted with 90,000 copies sold in the first week. The Final Fantasy XI All-in-One Pack was number 36 and Wings of the Goddess was number 40 on the top 50 best-selling Xbox 360 games in Japan as of December 2007.
For the April–September 2004 financial period, Square Enix saw online gaming, particularly Final Fantasy XI, sales increase by 101 percent and operating profit increase by 230.9 percent. Revenues held steady from subscription services in the summer of 2006; in the fall, however, Square acknowledged that online subscription revenues were "unsatisfactory", despite the steady performance of Final Fantasy XI.
In December 2003, Square Enix president Yoichi Wada announced that there were over 200,000 subscribers to Final Fantasy XI, allowing the company to break even and start making a profit. There were between 200,000 and 300,000 active players daily in 2006. As of August 14, 2006 the Xbox 360 version was the sixth most played game on Xbox Live."
So, it's been almost pure profit for 7 years or so, with thousands to hundreds of thousands of people pumping in money. It may not have the box sales numbers of FF7, but I assure you this is a bigger money maker. Wonder why FF11 is still going, but no one cares to remake FF7? THERE'S WHY.
Oct 22nd 2011 8:32PM @Kresh
Well cool, in that case I don't see why my warrior can't summon demons and then heal himself. It'd be more convenient to players than lore, so it should be in the game!
Oct 22nd 2011 5:21PM @szimm
....Blizzard has a time machine? The Pandarean are about a decade old. Kung Fu Panda ripoff whathuh?
Oct 22nd 2011 5:20PM @Kresh
....facepalm becauuuuuuuuuse? You don't name your power tools, or even your screws/nails. Warlocks only view demons as disposable tools and would never care what it's name may be. It's a master/slave relationship.
Oct 22nd 2011 5:18PM @Slomoshun
Not at all a contradiction. Look up the word before you try using it.
Oct 21st 2011 8:46PM @EMH
And that could change.....how? Quick, explain to us better game design!
Oct 21st 2011 8:44PM So....what about those of us with 25 year subscriptions? :(
Oct 21st 2011 8:42PM @Cleric
Yeah. Those birdmen/walrusmen/cowpeople/fishpeople/elves turning into all kinds of animals/etc were totally dead serious, yo.
Oct 20th 2011 8:36PM @(Unverified)
And people wanting to use better options is bad because....? You couldn't figure out how to configure them? You're a terrible player even with the help and you have no more excuses for your ineptitude?
Oct 19th 2011 6:41PM @sigma8
No, it is in/near Austin, which is not Texas but surrounded by Texas.