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SWTOR's Daniel Erickson on pulling players' moral strings {Massively}

Dec 30th 2011 3:27PM @(Unverified)

agreed. Khem and Corso Riggs have been the two most challenging for me. some of the things they are in favor of, definitely seem to contradict others. that's why i'm all Malavai... he loves my snarky Sith attitude and penchant for domination.

Richard Garriott predicts the death of consoles as a gaming medium {Massively}

Dec 1st 2011 2:29PM @Ulfgaar

i dunno if it's overrated... in the context of 2011, sure, it's a joke... but it did have significant impact on the landscape 3 decades ago, even before it went Online.

still, i agree, dude has nooooo clue on what people are really looking for in their games, as evidenced by the fact that his last several projects have died before they even had a chance to flop

Richard Garriott predicts the death of consoles as a gaming medium {Massively}

Dec 1st 2011 2:21PM wow, more irrelevant Garriot mumbo-jumbo

does anyone inside the gaming world still give real credence to his verbal vomit out of anything more than nostalgic respect?

sure, consoles may be waning as a gaming-ONLY platform, but now that they make movies, TV, and shopping accessible, i don't think i'm alone is saying they've found new viability in other markets.

i'm not sure at his logic that the peak of MMOs is already past when industry monsters like EA/Bioware, hopefully Bethesda, and others are still just jumping in

yes, Richard, thank you for the marvelous games... a decade ago and more... but please, stop lobbing your half-formed conclusions into my more future forward media.

John Smedley gives interesting tweets on DC Universe Online {Massively}

Nov 22nd 2011 2:00PM the proof isn't in the pudding, it's in the eating...

The Daily Grind: Do you prefer content celerity to quality? {Massively}

Oct 27th 2011 2:40PM @real65rcncom

no YOU will eat those breadsticks so fast :)

Trion is working on big patches while the smaller updates are going on. , which is the beauty of the agility of their dev team and the configurability of their platform. don't forget Rift is a nubile 7 months old. it's not like they only will ever put out small additions. for example, there's a new zone coming, and i won't have to pay $59.99 to get it. by the time Trion's game hits the 7 year mark, they will have added plenty of big content to go in the mix.

after almost 7 years of it, i'm done yawning in Azeroth... and so are a lot of other people. Blizz quality is top notch, no doubt, but it's a new paradigm now and they're going to have to fish or cut bait to hold on to their market share, which is already eroding significantly by all reports.

Trion releases RIFT Endless Adventure trailer {Massively}

Oct 19th 2011 4:03PM @yeppers

i understand where you are with this, having just quit WoW about 8 months ago myself after 6 years, but having just reached end-game in Rift, i can say it's easily on par with WoW.

sure, it's not cute and fuzzy like WoW, but what it lacks in functionality and community from WoW, it more than makes up for the fact that Trion is constantly pumping new content into the game faster than any company before them, with an ever-increasing level of quality. if you did the first world event, and the last two, you'll understand what i mean.

kudos to the Rift team.

Enter at Your Own Rift: Tidbits from 1.5 {Massively}

Oct 6th 2011 11:27AM @Scarecrowe

leave it up for 2 more weeks and significantly fewer people will use it, most likely.

never underestimate the excess attention given to things that are new and shiny.

Enter at Your Own Rift: Tidbits from 1.5 {Massively}

Oct 6th 2011 11:24AM @j3w3l

i see your point to an extent. why provide incentive to not interact, that is. but it's not like there's ONLY single player end game stuff, and it's not like the 1-2mans are the exact same content as the standard raid. not everyone is in a multi-facted guild where there's fun stuff to do with multiple comrades at all times. or sometimes people just want to do something on their own, but still have epic story feel. the same guy running 1man dungeons, might also be the first to jump in on any and every public group (::looks in mirror::)

i have pvp'd a bit now in Rift and am glad to see a new warfront. that was always one thing that's nice about Warhammer (albeit the game in general got old to me fast) is the variety of scenarios (warfronts, bg's, w/e). i like capture the flag, but not over the same terrain 10 times a day. gimme some mo'

anyway, i say kudos on 1.5 and kudos to the fact that 1.6 is probably not 3-6 months away ::cough cough:: blizzard ::cough cough::

Enter at Your Own Rift: Tackling the question of which is better {Massively}

Sep 28th 2011 6:49PM I went Defiant, partly because I'd played Ally for the previous 6 years in WoW, but mostly because their art style looked and felt so much different from that of any faction in any other MMO. Guardian felt very familiar and their look is very classic as far as the genre goes. Honestly it reminded me (at least from character creation through the starter quests) a lot of Order in WAR.

Blizzard's Tom Chilton on World of Warcraft's patch 4.3 and beyond {Massively}

Sep 19th 2011 11:44AM long and arduous? the only thing long and arduous is the wait for Blizzard to add content these days. personally i find it boring to go over and over the same content every day of every week for month after month after month.

Trion on the other hand... Rift may not be as full featured or polished yet, but at least there's something new going on every few weeks, not to mention all the stock dynamic content. for all of Blizzard's mass, you'd think they could maintain some consistent inertia towards new content.

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