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Breakfast Topic: What game mechanic should be dumped? {WoW}

Oct 2nd 2011 11:57AM I think Bliz could keep their current token system, but allow you to exchange them at a 2:1 or maybe even 3:1 ratio if you get stuck with unusable tokens.

Patch 4.3 PTR: Season 11 PVP sets might blow your mind {WoW}

Sep 29th 2011 3:50PM This is so far beyond T2 it's hard to put into words. This is the best armor set I have ever seen. I don't particularly enjoy PVP, but I will do whatever it takes to get this set of gear for my pally.

Patch 4.3: Tier 13 set bonuses revealed {WoW}

Sep 25th 2011 2:51AM *dps warrior bonuses

Patch 4.3: Tier 13 set bonuses revealed {WoW}

Sep 25th 2011 2:46AM The 4 piece gives a constant +600 haste after it builds up. Perhaps that's boring, but is certainly sounds useful.

Paladin tier 13 armor set revealed {WoW}

Sep 21st 2011 9:42PM Plate...yes! No dress...yes!!

The Queue: The life of Deathwing {WoW}

Sep 20th 2011 6:19PM So when is the t11 heroic nerf?

The Light and How to Swing It: Synergizing with druids and shaman {WoW}

Sep 18th 2011 11:46PM I have far more experience on my Paladin, but from my current view I feel like Druids have a more complete healing toolkit, while Paladins have a vastly superior self-preservation/utility toolkit.

The Daily Quest: Too soon, Executus {WoW}

Sep 16th 2011 4:08PM That's why I hope it's a progressive nerf. Every week, or every other week perhaps, each guild could look towards downing the current boss they're struggling on and working on a new one. After progressing a bit further, you reach a new snag. A week or two down there road, there is another small nerf and now you can tackle that encounter and move on. However, with a huge nerf in the 20%, you're going to be able to progress so much further than your current point that it's just going to seem like a gimme.

The Queue: There's no title that really goes with today's Queue {WoW}

Sep 15th 2011 9:02PM Have they said anything about nerfing t11 heroics next week as well?

Firelands raid changes incoming {WoW}

Sep 12th 2011 8:49PM "In general, we plan to reduce health and damage of all raid bosses in both normal and Heroic Firelands by around the same percentage we brought difficulty down for the original Cataclysm raids WHEN Rage of the Firelands (patch 4.2) was released"

If they roll out a straight 20% nerf on Sept 19th, it's way too soon. I think they could stagger a 5% every other week and make it seem like a more natural progression however.

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