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The Queue: Winter is coming {WoW}

Dec 13th 2011 8:47PM "Well I do know that you're unable to trade with people from different servers. That much I've found out in the dungeon finder, so it makes sense LFR would work the same way."


This is actually incorrect (unless they've changed it since last week).

My boyfriend won rogue/dk/mage/druid tier shoulders on his rogue, and forgot he already had them on said rogue, so he traded them to the next highest roller who was from a different server.

Addon Spotlight: Addon Roulette and win a Razer Nostromo {WoW}

Oct 27th 2011 11:03PM As a hunter, I sort of fell in love with J's hunter bar (now Serenity).

It's so helpful to see my focus smack in the middle of the screen and know whether that next Steady Shot will put me up high enough to fire off an Aimed Shot right away or if I should do another one while waiting for Chimera Shot to come off cooldown....

I also love the fact that you can add in custom buffs (I added one for Burning Adrenaline, the 4pc) so you know when they're up.

Pretty sure I heard about it from this column, so thanks!

Spiritual Guidance: Patch 4.3 holy priest buffs and more tier 13 set bonuses {WoW}

Oct 3rd 2011 11:56PM So, since Disc priests can cast Divine Hymn, does this bonus just explicitly not work for Disc priests, even though it's the same spell? It doesn't say anything about that...

Patch 4.3: Rogue legendary, new raid difficulty, and other details {WoW}

Sep 13th 2011 8:15PM Rogue is literally the only class my guild's 2 10-man teams do not have.

Lovely.

Ready Check: Dealing with a low DPSer {WoW}

Aug 28th 2011 1:05AM "The little, inconsequential mistakes that most players make in their rotation during an encounter account for all of the damage that their talents give them combined. A perfect player could have spent no talent points and perform better than a fully specced player who only makes a few mistakes."


This might be a little too much hyperbole.
For one, your whole spec is wrong if you don't spend any talents, and there are so many that are just a flat increase to damage.

However I would agree with what Frostheim said in his Scattered Shots column "The DPS Value of Skill"

"Over the course of a 5-minute fight, that DPS loss [of not executing your rotation perfectly] is approximately the same as:

* Not spending your last three talent points at all
* Gemming for mastery priority, rather than agility
* Using no glyphs at all
* Using no enchants at all"

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