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Mists of Pandaria Beta: New warlock pets {WoW}

Mar 23rd 2012 6:52PM I believe framing choice is freed up a bit now for example destruction warlocks are no longer tied to imps as much as our meens of shortening our soul fire comes from a buff that stacks off of our pets basic attack now assuming they all attack at around the same speed for similar damage I could see that opening up lots more choice (at least for destruction haven't looked at the other specs as much to see if they are similarly freed up)

Mists of Pandaria Beta: New warlock pets {WoW}

Mar 23rd 2012 6:43PM Trying to get used to playing a warlock before MoP might be a bit futile at this point from the the looks of it locks are getting such an overhaul that even old hands at playing one might feel like they are starting from scratch not that I am complaining so far most all of these changes look great

The Queue: Orc monks best monks {WoW}

Mar 23rd 2012 11:46AM That's fine by me I really don't get all the Thrall hate

The Queue: Orc monks best monks {WoW}

Mar 23rd 2012 11:44AM Big turtle

Mists of Pandaria Beta: New weapon and shield models {WoW}

Mar 22nd 2012 11:32PM Not just druids I believe monks will be useing polearms as well :(

Mists of Pandaria Beta: New weapon and shield models {WoW}

Mar 22nd 2012 11:28PM All in all they look nice but there is a part of me really hopes blizzard takes a look at the weapons from the dynasty warriors series they always look very slick clearly blizzard can't copy them but damn if they might not put some fun ideas in there head

Around Azeroth: Happiness is a warm moonkin {WoW}

Mar 22nd 2012 12:17PM And here I thought this was a refrance to the beetles song happiness is a warm gun

The Queue: The sins of the father {WoW}

Mar 21st 2012 11:48AM I was actually hoping for his turn to be related to the sha something like he is possesed by one and they use him to do the things he is going to to escalate all the bad asspects of the war to empower them further

Breakfast Topic: Mists of Pandaria beta's lack of NDA {WoW}

Mar 21st 2012 11:40AM Warlocks have a fairly solid set of talents that provide damage reduction or self healing soul link and soul leach come to mind couple that with destructions uped mana regeneration meaning less life taping and with any luck the impact from having alot of embers stacks will be minimum

Blood Pact: A tale full of cheering and demonic fury {WoW}

Mar 20th 2012 7:45PM Kinda like the look of what's happening with deamonology seems to be a solid effort to give it some strong stability to its identity and to how its played where as affliction seems mostly unchanged ( dot up use fillers replace dots as needed) and destruction is becoming a whole new sort of creature

One side note I have been curious about how will doomguard and inferals target with destruction as it is we look to have no banes for them to lock on to

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