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Oct 6th 2011 4:34AM @Heather
A Shaman. Complaining about DRUID throughput? Seriously?
Sure, we can do more raid HPS than you. We also have a much better dance animation. Both of these are irrelevant. You know why? Cause we can't single target heal for SHIT. Our single most powerful heal... the spell we have that's supposed to dazzle with its big numbers and save a squishy deeps from death? It doesn't work. Your big heal heals for THREE TIMES AS MUCH. I can bring 5 deeps from 99% health to 100% health with my oh-so-OP aoe heal. You can heal the tank from 30% to full with your big heal. It's not our fault your raid leader has the mind of a demented child, and it's not Blizzard's problem that you get sat because of that fact. The problems resto druids have are intrinsic to the game. Your problems are not.
I play a druid, a shaman, a priest, and a pally, and, of them all, the shaman is the worst offender in the balance department. I should have known you were full of shit when you were bitching about your cds, but here I am, writing a reply. How idiotic is that?
Sep 2nd 2011 7:25PM I will make two assumptions. I will assume that said person has already accepted he or she may be holding his group's progression back and has made it clear he or she does not mind being replaced for the specific fight in question. I will also assume that no replacements are available.
In this situation, the very best one can do is try to improve one's spec and gear. If he or she doesn't have the very best gear available from Zandalaris/Farm Tiers, then he or she should make it a priority to get that gear, if possible. He or she needs to look at their gems and enchants and make absolutely sure that they are optimal. He or she needs to look at their spec. Is their spec capable of as much damage as another, but is harder to play? They should consider respeccing. Case in point, Frost and Fire are both within a reasonable margin of Arcane's simulated DPS. However, niche fights notwithstanding, Arcane can pump out high numbers with absurd ease compared to Fire. A player with a disability needs to play the easiest spec on progression fights. It's just courtesy.
If all speccing and gearing issues are taken care of, and their DPS is still too low, bearing in mind the above assumptions, you are at an impasse. You can only hope for a better player to come along at some point in the future and fill in for that fight so you can progress.
Jul 15th 2011 12:00AM The big thing most people with the anti-casual stance seem to misunderstand is the concept of effort. You guys think raiding requires more effort than solo play. Or you think it requires more time. It DOESN'T. It requires more COMPRESSED effort/time. In other words, a new raid boss might require you to spend 4 hours of straight effort to nail the fight down, and maybe a few weeks of doing the fight every lock to be able to do it with minimal wiping. Solo play can require the same amount of effort and time to do, but not ALL AT ONCE. An epic quest chain might take 15 hours to complete, but unlike raiding, the solo player is not forced to do it at his or her guild's schedule. I can spend a week doing nothing but solo questing to complete the loremaster achievement. You can spend a week trying to down a hardmode boss. You have the chance to get a top-notch piece of gear for your work. I get a fucking tabard and some text next to my name.
The solution, IMO is easy. Make hit rating the resilience of group PvE. Don't put it on quest gear, even the super epic uber quest gear that I think should be available from really long chains, but put it on every single piece of group PvE gear, just like resilience is on every single piece of PvP gear. Then you can give solo PvEers the same level of gear (and therefore the same sense of self betterment) as raiders and PvPers, but without any of the specific stat that this system would make necessary for raiding. This way, you couldn't gear for raiding by solo questing, but you can still get better gear by solo questing.
Jun 25th 2011 1:42AM An answer to the question about how leveling guides (Zygor's/Dugi's/etc.) get around the ToS:
They don't charge for their addon, which is just an in game document viewer that interprets specially formatted guide documents to show you text, waypoint arrows, etc. as well as various features like checking your quest progress to put you at the right spot in the guide. That, you can get, and update for free. What they are charging for is the guide itself; the specially formatted text document that gets read by the addon. Loopholes ftw.
Jun 21st 2011 8:25AM Yes, the Incubi were said to be the male version of Succubi, but they were sometimes connected to sleep paralysis. Not as widely as Mares were, but still widely enough to have made it into historical record. One cannot say the same about Succubi. Either way, my point was that sleep paralysis was never connected to Succubi, and that would hold true even were I to suggest that the Easter Bunny was the creature involved.