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Breakfast Topic: Is DKP starting to become obsolete? {WoW}

Mar 10th 2012 8:21AM Personally I think it has more to do with the preference of 10-man raiding. You don't really need a formal loot system for a 10-man because most gear either only goes to one person (for main spec, that is) or is DE'd. It's only in 25-man that you start to need a legit loot system.

That said, I'm not a fan of pure DKP (I do like EPGP however) because it takes into account nothing except how much DKP you have. From the few times I've been in DKP guilds, there wasn't even a MS/OS concept it was "Bid the most DKP? You got it" and nobody cared if someone took an OS upgrade from someone elses MS just because they had more DKP.

What I would really like as a loot system would be something similar to DKP (some kind of "currency" that you earn and bid) but where it wasn't cut and dried like an auction (highest bidder wins) and the item was also up to debate as to which of the highest bidders would benefit the team the most to receive it. IMO that would also make it easier to gear new members as in a DKP system new recruits often get royally screwed and they are typically the ones who need the upgrades the most.

Why Dragon Soul nerfs are good for everyone, especially hardcore guilds {WoW}

Feb 24th 2012 7:21AM I think the underlying problem is that people treat this game as a competition instead of a game for enjoyment. There is no care about doing the content and finishing it with your friends, nerfs or not, it's all "Well Guild X did it without the nerfs so if it's nerfed and we kill it, we aren't as good as them!". NOBODY CARES.

At this point in the content, the world firsts are done. Unless you're on some terrible backwater server, the server firsts are done. THE COMPETITION IS OVER. It's not about a dick wagging contest among the not-#1 guilds to see who can clear the content before it's fully nerfed, and if you're doing that I hate to say but it *You're doing it wrong*.

I'm in a fairly casual guild. My team just got H Ultrax down last week so we're now 3/8H. These nerfs are good for us because it means we don't burn out wiping on the same boss time and time and time again until we get fed up and just kill it on normal. It means we can practice a bit more, try out something different, and make actual progress. This is a good thing. Nobody cares if some other guild killed it before the nerfs, because they aren't the #1 guild on the realm, and the race is over an done. You should want to clear content for YOURSELF, not to compare yourself with others.

Breakfast Topic: What is your class theme song? {WoW}

Feb 14th 2012 11:54AM Best song for a Warrior, especially Prot, is Disturbed's "Indestructible".

Breakfast Topic: How do you handle real-life interruptions? {WoW}

Feb 12th 2012 8:20AM I have no problem with real life taking precedence (and I would expect it) as long as it's not repeatedly happening and as long as the person says quick "afk baby" or something like that so we know. Now obviously in a situation like LFR you always get the selfish a-holes who won't wait for anyone, but in a 5-man since I'm normally the tank I will wait for an afk dps or healer with baby aggro every single time. Now if it's going to take a long time the polite thing to do is to drop group, but a quick thing like giving an infant a bottle or a cuddle to stop them from crying is no problem for me.

The Light and How to Swing It: We should never have had a block chance mastery {WoW}

Jan 21st 2012 9:01AM The biggest issue is that to try and "fix" the block problem now for both Warriors and Paladins, Blizzard made the majority of fights in Dragon Soul have unblockable damage, which in turn screws us over royally in favor of DKs and Druids. Paladins still have more usefulness due to their ungodly number of cooldowns but as a Warrior tank I feel like I'm in a really bad spot and other than my tenure in the guild I don't see any other reason why my raid group even brings me as a tank.

Block has never been great - total avoidance always trumps lowering damage, and while I agree that Pallys get the raw end of the shaft due to having NO benefit of Mastery after capping, I think that the real issue is that Blizzard tries to balance the tanks but ends up always making some combination better than others due to how they make fight mechanics work.

Massively's guide to The Old Republic for WoW players {WoW}

Jan 21st 2012 8:48AM Even though I'm a huge Star Wars fan, I don't really like TOR. It doesn't feel like an MMO. The quests are the same kind of grindy, boring stuff but with voices. Some of the Light/Dark choices are rubbish. Everything else is basic. It's a fun single player game but IMO not worth a monthly sub.

Ol' Grumpy and the Dragon Soul nerf {WoW}

Jan 20th 2012 7:25AM The way I see it, the people whining about the nerfs are the same crowd that whined about Firelands being nerfed - the ones who are 5/8H (6/7H in FL) and use that to lord it up over the "unwashed masses" while not being good enough to clear the thing themselves like the true pros.

Like impoverished nobility of yore, they stand around at court insulting the plebs who aren't as good as them, but stand in awe of those better and secretly being bitter that they aren't more fortunate than they are.

It is, as always, another case of "special snowflake" syndrome. These guys always whine when content is nerfed because now the great unwashed can have access to the same color of gear as they do and the same accolades, and that means they won't be able to call those players bads/scrubs anymore. Or, to put it in a slightly more modern context, it's ye old Star Bellied Sneetches towards the middle where the no-star Sneetches get stars and the star-bellied Sneetches remove theirs and start to segregate the others again, and it takes them all getting confused to realize that it doesn't matter; sadly WoW players aren't at that point yet and still forming their little cliques to insult others.

I welcome the nerfs, because segregation is evil and wrong and breeds the kind of cesspit we have in the community today, with wannabe elite insulting anyone not at their level when they themselves are nowhere near the true elite; they don't really care about "content should be hard" like they continually claim, they just want it to be harder than what the normal player can do so they can laugh at the average player and call them bad. THESE people are the true entitled whining minority of this game.

Gold Capped: This is the wrong way to do epic gems {WoW}

Dec 9th 2011 3:13PM They need to guarantee an epic from the geode. I got one last night after a heroic morchok kill. Know what was in it? 2x green alicites. Total worthless crap. At least guarantee a blue and remove greens from it.

Breakfast Topic: How's the Guild Finder working for you? {WoW}

Dec 7th 2011 11:55AM Imo it's a failure. No serious guild uses the guild finder to my knowledge. It might work for the large social/casual guilds that normally invite anyone under the sun but I cannot imagine a serious raiding or pvp guild using it.

Blue Posts and Other WoW News: Conquest points, cross-realm Real ID BGs {WoW}

Dec 2nd 2011 11:10AM I want them to enable cross realm Real ID raids. That way I can help my friends on other realms when they need a tank. Maybe someday.

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