No Profile Found
Jan 16th 2012 4:25PM This sucks.
I am newb to the ME series, i bought ME1 a couple of months ago because it was on sale, and because of all the fuss i read about ME3 here. I bought it in the online EA store, now dubbed Origin Store. It was a pain in the ass to buy there, and as mentioned here, i was forced to buy it in euros because i live in south america. In the process, i lost the sale discount because apparently the game wasn't on sale in europe.
Now it gets ugly.
Onlly AFTER buying the game was i told i needed to download an Origin app to install and launch it. Being a cautious user, i googled it . . . so i was faced with the choice of knowingly installing a spyware bloatware shitware app, or forfeiting the money i had just payed (in euros!).
I installed Origin. For some reason the download was 10gb, even though the original game comes in a single DVD, and the torrents for it are about 3GB. After minor issues with the Origin app i got it to work and installed the game. I hate games in spanish because of the poor translations, especially in dialogue heavy games like RPGs. i had no option to change the language, nor was i given an option at download. I had to uninstall the game, change the Origin app localization settings and language, and redownload the bloater 10GB. Only then, after a couple of days, i got my game the way i wanted it.
The point to all this? it was much easier to download a torrent. I could have gotten my game working in 1 hour. When there's a free, simpler option to your paid, bloated, spyware ridden app, you know your business model is dead. This goes not only for Origin, it is true for all similar things. Steam should be a web page, an online store, thats it. After you buy, you get your link, or your torrent, or whatever. Hassle free. If you want DLC or patches, you can get them at the store, or at the publushers, or what have you. This is simpler and cheaper, and is the way piracy works, through the path of least resistance. I'm not advocating piracy, but all publishers could learn a lot from the way it works, and take the good from it.
Dec 26th 2011 6:05PM Q4TQ
A lot has been said about the role the raid finder will fill in WoW, and it seems the future is bright for the tool. However i wonder, what is the future of 5 man dungeons? We've seen in Cataclysm their being used as raid trainers, with similar mechanics on bosses, but that is no longer necesary. Plus, there's the problem with long queues. Also, there's the heroic 5 man dungeons, and it seems having 5 steps on the gear ladder is a bit much . . . the 5 steps being normal 5 man, heroic 5 man, LFR, normal raid, and heroic raid.
Oct 29th 2011 11:04AM Still, in a boss fight i understand that 10 extra finishers from the rogue won't do much unbalance. But in a RBG, two finishers from the rogue in quick succession, plus all the other stuff you can pile on top from other talents and abilities, becomes INSANE BURST. Particularly in capture the flag where bursting down the FC is vital, but really the burst is enough to bring down almost any character, and in PVP that's all you need.
Oct 28th 2011 11:48AM Question for the Queue:
With the recent unveiling of the 4.3 legendary daggers, i am concerned that the proc will literally break PVP in BGs and RBGs. It's not hard for rogues to ramp up the 30 stacks needed in a BG (maybe hiting a stray pet?), and once there the DPS increase can be just ludicrous . . . on top of that, the proc scales SO WELL. The free finishers scale with every point of agility from every piece of gear, from this or from future xpacs. The proc will scale even in MoP, if blizzard comes up with a new finisher, the proc still makes it free.
So the question is, will we again bow down to our rogue overlords? will we see rogue stacking in RBGs?